diff options
Diffstat (limited to 'src/game/g_missile.c')
-rw-r--r-- | src/game/g_missile.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c index b1a71ac3..1d30974d 100644 --- a/src/game/g_missile.c +++ b/src/game/g_missile.c @@ -260,7 +260,9 @@ void G_RunMissile( gentity_t *ent ) else VectorCopy( tr.endpos, ent->r.currentOrigin ); + ent->r.contents = CONTENTS_SOLID; //trick trap_LinkEntity into... trap_LinkEntity( ent ); + ent->r.contents = 0; //...encoding bbox information if( tr.fraction != 1 ) { @@ -317,6 +319,8 @@ gentity_t *fire_flamer( gentity_t *self, vec3_t start, vec3_t dir ) bolt->splashMethodOfDeath = MOD_FLAMER_SPLASH; bolt->clipmask = MASK_SHOT; bolt->target_ent = NULL; + bolt->r.mins[ 0 ] = bolt->r.mins[ 1 ] = bolt->r.mins[ 2 ] = -15.0f; + bolt->r.maxs[ 0 ] = bolt->r.maxs[ 1 ] = bolt->r.maxs[ 2 ] = 15.0f; bolt->s.pos.trType = TR_LINEAR; bolt->s.pos.trTime = level.time - MISSILE_PRESTEP_TIME; // move a bit on the very first frame |