diff options
Diffstat (limited to 'src/game/g_public.h')
-rw-r--r-- | src/game/g_public.h | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/game/g_public.h b/src/game/g_public.h index 87b3800b..28456f3b 100644 --- a/src/game/g_public.h +++ b/src/game/g_public.h @@ -39,7 +39,13 @@ #define SVF_PORTAL 0x00000040 // merge a second pvs at origin2 into snapshots #define SVF_USE_CURRENT_ORIGIN 0x00000080 // entity->r.currentOrigin instead of entity->s.origin // for link position (missiles and movers) -#define SVF_SINGLECLIENT 0x00000100 // only send to a single client +#define SVF_SINGLECLIENT 0x00000100 // only send to a single client (entityShared_t->singleClient) +#define SVF_NOSERVERINFO 0x00000200 // don't send CS_SERVERINFO updates to this client + // so that it can be updated for ping tools without + // lagging clients +#define SVF_CAPSULE 0x00000400 // use capsule for collision detection instead of bbox +#define SVF_NOTSINGLECLIENT 0x00000800 // send entity to everyone but one client + // (entityShared_t->singleClient) //=============================================================== @@ -211,6 +217,9 @@ typedef enum { G_REAL_TIME, G_SNAPVECTOR, + G_TRACECAPSULE, // ( trace_t *results, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int passEntityNum, int contentmask ); + G_ENTITY_CONTACTCAPSULE, // ( const vec3_t mins, const vec3_t maxs, const gentity_t *ent ); + BOTLIB_SETUP = 200, // ( void ); BOTLIB_SHUTDOWN, // ( void ); BOTLIB_LIBVAR_SET, |