diff options
Diffstat (limited to 'src/game/g_utils.c')
-rw-r--r-- | src/game/g_utils.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/g_utils.c b/src/game/g_utils.c index 71cf52e4..83bd0c55 100644 --- a/src/game/g_utils.c +++ b/src/game/g_utils.c @@ -93,7 +93,7 @@ G_FindConfigstringIndex ================ */ -int G_FindConfigstringIndex( char *name, int start, int max, qboolean create ) +int G_FindConfigstringIndex( const char *name, int start, int max, qboolean create ) { int i; char s[ MAX_STRING_CHARS ]; @@ -122,22 +122,22 @@ int G_FindConfigstringIndex( char *name, int start, int max, qboolean create ) return i; } -int G_ParticleSystemIndex( char *name ) +int G_ParticleSystemIndex( const char *name ) { return G_FindConfigstringIndex( name, CS_PARTICLE_SYSTEMS, MAX_GAME_PARTICLE_SYSTEMS, qtrue ); } -int G_ShaderIndex( char *name ) +int G_ShaderIndex( const char *name ) { return G_FindConfigstringIndex( name, CS_SHADERS, MAX_GAME_SHADERS, qtrue ); } -int G_ModelIndex( char *name ) +int G_ModelIndex( const char *name ) { return G_FindConfigstringIndex( name, CS_MODELS, MAX_MODELS, qtrue ); } -int G_SoundIndex( char *name ) +int G_SoundIndex( const char *name ) { return G_FindConfigstringIndex( name, CS_SOUNDS, MAX_SOUNDS, qtrue ); } @@ -514,7 +514,7 @@ The origin will be snapped to save net bandwidth, so care must be taken if the origin is right on a surface (snap towards start vector first) ================= */ -gentity_t *G_TempEntity( vec3_t origin, int event ) +gentity_t *G_TempEntity( const vec3_t origin, int event ) { gentity_t *e; vec3_t snapped; |