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-rw-r--r--src/game/tremulous.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 9d397268..69204472 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -78,10 +78,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define LEVEL2_CLAW_U_REPEAT 400
#define LEVEL2_CLAW_U_K_SCALE 1.0f
#define LEVEL2_AREAZAP_DMG ADM(50)
-#define LEVEL2_AREAZAP_RANGE 90.0f
-#define LEVEL2_AREAZAP_CUTOFF 350.0f
+#define LEVEL2_AREAZAP_RANGE 120.0f
+#define LEVEL2_AREAZAP_CUTOFF 300.0f
#define LEVEL2_AREAZAP_REPEAT 500
-#define LEVEL2_AREAZAP_MAX_TARGETS 3
+#define LEVEL2_AREAZAP_MAX_TARGETS 5
#define LEVEL2_WALLJUMP_MAXSPEED 1000.0f
#define LEVEL3_CLAW_DMG ADM(80)
@@ -106,7 +106,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define LEVEL3_BOUNCEBALL_REPEAT 1000
#define LEVEL3_BOUNCEBALL_SPEED 1000.0f
#define LEVEL3_BOUNCEBALL_RADIUS 100
-#define LEVEL3_BOUNCEBALL_REGEN 10000 // msec until new barb
+#define LEVEL3_BOUNCEBALL_REGEN 15000 // msec until new barb
#define LEVEL4_CLAW_DMG ADM(100)
#define LEVEL4_CLAW_RANGE 116.0f
@@ -116,7 +116,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define LEVEL4_CLAW_K_SCALE 1.0f
#define LEVEL4_REGEN_RANGE 200.0f
-#define LEVEL4_TRAMPLE_DMG ADM(110)
+#define LEVEL4_TRAMPLE_DMG ADM(111)
#define LEVEL4_TRAMPLE_SPEED 2.0f
#define LEVEL4_TRAMPLE_CHARGE_MIN 375 // minimum msec to start a charge
#define LEVEL4_TRAMPLE_CHARGE_MAX 1000 // msec to maximum charge stored