diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index dda90f64..c6533ec6 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -89,7 +89,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL2_WALLJUMP_MAXSPEED 1000.0f #define LEVEL3_CLAW_DMG ADM(80) -#define LEVEL3_CLAW_RANGE 72.0f +#define LEVEL3_CLAW_RANGE 80.0f #define LEVEL3_CLAW_UPG_RANGE LEVEL3_CLAW_RANGE + 3.0f #define LEVEL3_CLAW_WIDTH 12.0f #define LEVEL3_CLAW_REPEAT 900 @@ -97,7 +97,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL3_CLAW_U_REPEAT 800 #define LEVEL3_CLAW_U_K_SCALE 1.0f #define LEVEL3_POUNCE_DMG ADM(100) -#define LEVEL3_POUNCE_RANGE 54.0f +#define LEVEL3_POUNCE_RANGE 40.0f #define LEVEL3_POUNCE_UPG_RANGE LEVEL3_POUNCE_RANGE + 3.0f #define LEVEL3_POUNCE_WIDTH 14.0f #define LEVEL3_POUNCE_TIME 800 // msec for full Dragoon pounce @@ -440,6 +440,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define FLAMER_REPEAT 200 #define FLAMER_K_SCALE 1.0f #define FLAMER_DMG HDM(25) +#define FLAMER_SPLASHDAMAGE HDM(12) #define FLAMER_RADIUS 50 // splash radius #define FLAMER_SIZE 15 // missile bounding box #define FLAMER_LIFETIME 700.0f @@ -616,7 +617,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define REPEATER_HEALTH HBHM(250) #define REPEATER_SPLASHDAMAGE 50 #define REPEATER_SPLASHRADIUS 100 -#define REPEATER_VALUE HBVM(2) +#define REPEATER_VALUE HBVM(REPEATER_BP) /* * HUMAN misc @@ -632,10 +633,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define HUMAN_DODGE_TIMEOUT 500 #define HUMAN_LAND_FRICTION 3.0f -#define STAMINA_STOP_RESTORE 25 +#define STAMINA_STOP_RESTORE 30 #define STAMINA_WALK_RESTORE 15 #define STAMINA_MEDISTAT_RESTORE 30 // stacked on STOP or WALK -#define STAMINA_SPRINT_TAKE 8 +#define STAMINA_SPRINT_TAKE 6 #define STAMINA_JUMP_TAKE 250 #define STAMINA_DODGE_TAKE 250 #define STAMINA_MAX 1000 |