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-rw-r--r--src/game/tremulous.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index d6013204..a079a66a 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -77,7 +77,7 @@
#define BMOFO_CLAW_RANGE 64.0f
#define BMOFO_CLAW_REPEAT 750
#define BMOFO_KNOCK_RANGE 200.0f
-#define BMOFO_KNOCK_REPEAT 3000
+#define BMOFO_KNOCK_REPEAT 15000
#define BMOFO_KOVER_TIME 2000
#define BMOFO_GETUP_TIME 1000
#define BMOFO_REGEN_RANGE 200.0f
@@ -103,59 +103,59 @@
#define ABUILDER_TTE 2000
#define ABUILDER_VALUE 50
#define ABUILDER_HEALTH AHM(50)
-#define ABUILDER_REGEN 5
+#define ABUILDER_REGEN 2
#define ABUILDER_UPG_SPEED 1.0f
#define ABUILDER_UPG_VALUE 120
#define ABUILDER_UPG_HEALTH AHM(75)
-#define ABUILDER_UPG_REGEN 7
+#define ABUILDER_UPG_REGEN 3
#define SOLDIER_SPEED 1.5f
#define SOLDIER_TTE 2000
#define SOLDIER_VALUE 50
#define SOLDIER_HEALTH AHM(25)
-#define SOLDIER_REGEN 2
+#define SOLDIER_REGEN 1
#define DRAGOON_SPEED 1.5f
#define DRAGOON_TTE 3000
#define DRAGOON_VALUE 100
#define DRAGOON_HEALTH AHM(50)
-#define DRAGOON_REGEN 5
+#define DRAGOON_REGEN 2
#define DRAGOON_UPG_SPEED 1.5f
#define DRAGOON_UPG_TTE 3000
#define DRAGOON_UPG_VALUE 120
#define DRAGOON_UPG_HEALTH AHM(60)
-#define DRAGOON_UPG_REGEN 6
+#define DRAGOON_UPG_REGEN 3
#define HYDRA_SPEED 1.5f
#define HYDRA_TTE 3000
#define HYDRA_VALUE 200
#define HYDRA_HEALTH AHM(100)
-#define HYDRA_REGEN 10
+#define HYDRA_REGEN 5
#define HYDRA_UPG_SPEED 1.5f
#define HYDRA_UPG_TTE 3000
#define HYDRA_UPG_VALUE 240
#define HYDRA_UPG_HEALTH AHM(120)
-#define HYDRA_UPG_REGEN 12
+#define HYDRA_UPG_REGEN 6
#define CHIMERA_SPEED 1.3f
#define CHIMERA_TTE 3000
#define CHIMERA_VALUE 300
#define CHIMERA_HEALTH AHM(200)
-#define CHIMERA_REGEN 15
+#define CHIMERA_REGEN 7
#define CHIMERA_UPG_SPEED 1.3f
#define CHIMERA_UPG_TTE 3000
#define CHIMERA_UPG_VALUE 360
#define CHIMERA_UPG_HEALTH AHM(250)
-#define CHIMERA_UPG_REGEN 20
+#define CHIMERA_UPG_REGEN 10
#define BMOFO_SPEED 1.2f
#define BMOFO_VALUE 400
#define BMOFO_HEALTH AHM(400)
-#define BMOFO_REGEN 30
+#define BMOFO_REGEN 15
@@ -417,7 +417,7 @@
#define MGTURRET_ANGULARSPEED 20 //degrees/think ~= 200deg/sec
#define MGTURRET_ACCURACYTOLERANCE MGTURRET_ANGULARSPEED / 2 //angular difference for turret to fire
#define MGTURRET_VERTICALCAP 30 // +/- maximum pitch
-#define MGTURRET_REPEAT 50
+#define MGTURRET_REPEAT 100
#define MGTURRET_RANGE 200
#define TESLAGEN_BP 100