diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 016600ac..b2da4117 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -189,6 +189,7 @@ #define ASPAWN_SPLASHDAMAGE 50 #define ASPAWN_SPLASHRADIUS 50 #define ASPAWN_CREEPSIZE 120 +#define ASPAWN_VALUE 150 #define BARRICADE_BP 80 #define BARRICADE_HEALTH ABHM(250) @@ -233,6 +234,7 @@ #define OVERMIND_CREEPSIZE 120 #define OVERMIND_ATTACK_RANGE 150.0f #define OVERMIND_ATTACK_REPEAT 1000 +#define OVERMIND_VALUE 300 #define HOVEL_BP 80 #define HOVEL_HEALTH ABHM(750) @@ -292,7 +294,7 @@ #define CHAINGUN_SPREAD 1200 #define CHAINGUN_DMG HDM(14) -#define FLAMER_GAS 40 +#define FLAMER_GAS 80 #define FLAMER_REPEAT 300 #define FLAMER_PRICE 300 #define FLAMER_DMG HDM(30) @@ -401,6 +403,7 @@ #define HSPAWN_HEALTH HBHM(500) #define HSPAWN_SPLASHDAMAGE 50 #define HSPAWN_SPLASHRADIUS 100 +#define HSPAWN_VALUE 1 #define MEDISTAT_BP 80 #define MEDISTAT_HEALTH HBHM(200) @@ -444,6 +447,7 @@ #define REACTOR_HEALTH HBHM(1000) #define REACTOR_SPLASHDAMAGE 200 #define REACTOR_SPLASHRADIUS 300 +#define REACTOR_VALUE 2 #define REPEATER_BP 100 #define REPEATER_HEALTH HBHM(200) |