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-rw-r--r--src/game/tremulous.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index b8454759..0550f784 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -345,7 +345,7 @@
#define MDRIVER_SPAWNCLIPS 2
#define MDRIVER_MAXCLIPS 3
#define MDRIVER_PRICE 250
-#define MDRIVER_DMG HDM(100)
+#define MDRIVER_DMG HDM(50)
#define MDRIVER_REPEAT 1000
#define MDRIVER_RELOAD 2000
@@ -363,8 +363,8 @@
#define LCANNON_REPEAT 500
#define LCANNON_CHARGEREPEAT 1000
#define LCANNON_RELOAD 2000
-#define LCANNON_DAMAGE HDM(500)
-#define LCANNON_SECONDARY_DAMAGE HDM(50)
+#define LCANNON_DAMAGE HDM(400)
+#define LCANNON_SECONDARY_DAMAGE HDM(30)
#define LCANNON_SPEED 250
#define LCANNON_CHARGE_TIME 1000
@@ -433,7 +433,7 @@
*
*/
-#define HUMAN_BHLTH_MODIFIER 0.5f
+#define HUMAN_BHLTH_MODIFIER 0.6f
#define HBHM(h) ((int)((float)h*HUMAN_BHLTH_MODIFIER))
#define REACTOR_BASESIZE 1000
@@ -449,14 +449,14 @@
#define MEDISTAT_BP 80
#define MEDISTAT_BT 10000
-#define MEDISTAT_HEALTH HBHM(200)
+#define MEDISTAT_HEALTH HBHM(300)
#define MEDISTAT_SPLASHDAMAGE 50
#define MEDISTAT_SPLASHRADIUS 100
#define MAX_MEDISTAT_CLIENTS 1
#define MGTURRET_BP 80
#define MGTURRET_BT 10000
-#define MGTURRET_HEALTH HBHM(100)
+#define MGTURRET_HEALTH HBHM(250)
#define MGTURRET_SPLASHDAMAGE 50
#define MGTURRET_SPLASHRADIUS 100
#define MGTURRET_ANGULARSPEED 5 //degrees/think ~= 200deg/sec
@@ -471,7 +471,7 @@
#define TESLAGEN_BP 100
#define TESLAGEN_BT 15000
-#define TESLAGEN_HEALTH HBHM(200)
+#define TESLAGEN_HEALTH HBHM(350)
#define TESLAGEN_SPLASHDAMAGE 50
#define TESLAGEN_SPLASHRADIUS 100
#define TESLAGEN_REPEAT 500
@@ -486,7 +486,7 @@
#define ARMOURY_BP 100
#define ARMOURY_BT 10000
-#define ARMOURY_HEALTH HBHM(175)
+#define ARMOURY_HEALTH HBHM(200)
#define ARMOURY_SPLASHDAMAGE 50
#define ARMOURY_SPLASHRADIUS 100