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-rw-r--r--src/game/g_main.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index a4af138a..8af780fd 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -1233,7 +1233,6 @@ void G_CalculateStages( void )
(int)( ceil( (float)g_alienStage2Threshold.integer * alienPlayerCountMod ) ) &&
g_alienStage.integer == S1 && g_alienMaxStage.integer > S1 )
{
- G_Checktrigger_stages( TEAM_ALIENS, S2 );
trap_Cvar_Set( "g_alienStage", va( "%d", S2 ) );
level.alienStage2Time = level.time;
lastAlienStageModCount = g_alienStage.modificationCount;
@@ -1243,7 +1242,6 @@ void G_CalculateStages( void )
(int)( ceil( (float)g_alienStage3Threshold.integer * alienPlayerCountMod ) ) &&
g_alienStage.integer == S2 && g_alienMaxStage.integer > S2 )
{
- G_Checktrigger_stages( TEAM_ALIENS, S3 );
trap_Cvar_Set( "g_alienStage", va( "%d", S3 ) );
level.alienStage3Time = level.time;
lastAlienStageModCount = g_alienStage.modificationCount;
@@ -1253,7 +1251,6 @@ void G_CalculateStages( void )
(int)( ceil( (float)g_humanStage2Threshold.integer * humanPlayerCountMod ) ) &&
g_humanStage.integer == S1 && g_humanMaxStage.integer > S1 )
{
- G_Checktrigger_stages( TEAM_HUMANS, S2 );
trap_Cvar_Set( "g_humanStage", va( "%d", S2 ) );
level.humanStage2Time = level.time;
lastHumanStageModCount = g_humanStage.modificationCount;
@@ -1263,7 +1260,6 @@ void G_CalculateStages( void )
(int)( ceil( (float)g_humanStage3Threshold.integer * humanPlayerCountMod ) ) &&
g_humanStage.integer == S2 && g_humanMaxStage.integer > S2 )
{
- G_Checktrigger_stages( TEAM_HUMANS, S3 );
trap_Cvar_Set( "g_humanStage", va( "%d", S3 ) );
level.humanStage3Time = level.time;
lastHumanStageModCount = g_humanStage.modificationCount;