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-rw-r--r--src/game/g_client.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c
index bb5ff908..0bf70230 100644
--- a/src/game/g_client.c
+++ b/src/game/g_client.c
@@ -1323,6 +1323,10 @@ void ClientBegin( int clientNum )
client = level.clients + clientNum;
+ // ignore if client allready entered the game
+ if( client->pers.connected == CON_CONNECTED )
+ return;
+
if( ent->r.linked )
trap_UnlinkEntity( ent );