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-rw-r--r--src/game/g_admin.c48
-rw-r--r--src/game/g_cmds.c14
-rw-r--r--src/game/g_local.h3
3 files changed, 47 insertions, 18 deletions
diff --git a/src/game/g_admin.c b/src/game/g_admin.c
index 018639a7..efcdad97 100644
--- a/src/game/g_admin.c
+++ b/src/game/g_admin.c
@@ -2631,13 +2631,27 @@ qboolean G_admin_lock( gentity_t *ent, int skiparg )
ADMP( va( "^3!lock: ^7invalid team\"%c\"\n", teamName[0] ) );
return qfalse;
}
- if( level.teamLocked[ team ] )
+
+ if( team == PTE_ALIENS )
{
- ADMP( va( "^3!lock: ^7%s team is already locked\n",
- ( team == PTE_ALIENS ) ? "Alien" : "Human" ) );
- return qfalse;
+ if( level.alienTeamLocked )
+ {
+ ADMP( "^3!lock: ^7Alien team is already locked\n" );
+ return qfalse;
+ }
+ else
+ level.alienTeamLocked = qtrue;
}
- level.teamLocked[ team ] = qtrue;
+ else if( team == PTE_HUMANS ) {
+ if( level.humanTeamLocked )
+ {
+ ADMP( "^3!lock: ^7Human team is already locked\n" );
+ return qfalse;
+ }
+ else
+ level.humanTeamLocked = qtrue;
+ }
+
AP( va( "print \"^3!lock: ^7%s team has been locked by %s\n\"",
( team == PTE_ALIENS ) ? "Alien" : "Human",
( ent ) ? ent->client->pers.netname : "console" ) );
@@ -2664,13 +2678,27 @@ qboolean G_admin_unlock( gentity_t *ent, int skiparg )
ADMP( va( "^3!unlock: ^7invalid team\"%c\"\n", teamName[0] ) );
return qfalse;
}
- if( !level.teamLocked[ team ] )
+
+ if( team == PTE_ALIENS )
{
- ADMP( va( "^3!lock: ^7%s team is not locked\n",
- ( team == PTE_ALIENS ) ? "Alien" : "Human" ) );
- return qfalse;
+ if( !level.alienTeamLocked )
+ {
+ ADMP( "^3!unlock: ^7Alien team is not currently locked\n" );
+ return qfalse;
+ }
+ else
+ level.alienTeamLocked = qfalse;
}
- level.teamLocked[ team ] = qfalse;
+ else if( team == PTE_HUMANS ) {
+ if( !level.humanTeamLocked )
+ {
+ ADMP( "^3!unlock: ^7Human team is not currently locked\n" );
+ return qfalse;
+ }
+ else
+ level.humanTeamLocked = qfalse;
+ }
+
AP( va( "print \"^3!unlock: ^7%s team has been unlocked by %s\n\"",
( team == PTE_ALIENS ) ? "Alien" : "Human",
( ent ) ? ent->client->pers.netname : "console" ) );
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index 666d2765..10ef878d 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -668,13 +668,13 @@ void Cmd_Team_f( gentity_t *ent )
team = PTE_NONE;
else if( !Q_stricmp( s, "aliens" ) )
{
- if( level.teamLocked[ PTE_ALIENS ] )
+ if( level.alienTeamLocked )
{
trap_SendServerCommand( ent-g_entities,
va( "print \"Alien team has been ^1LOCKED\n\"", s ) );
return;
}
- else if( level.teamLocked[ PTE_HUMANS ] )
+ else if( level.humanTeamLocked )
{
// if only one team has been locked, let people join the other
// regardless of balance
@@ -694,13 +694,13 @@ void Cmd_Team_f( gentity_t *ent )
}
else if( !Q_stricmp( s, "humans" ) )
{
- if( level.teamLocked[ PTE_HUMANS ] )
+ if( level.humanTeamLocked )
{
trap_SendServerCommand( ent-g_entities,
va( "print \"Human team has been ^1LOCKED\n\"", s ) );
return;
}
- else if( level.teamLocked[ PTE_ALIENS ] )
+ else if( level.alienTeamLocked )
{
// if only one team has been locked, let people join the other
// regardless of balance
@@ -720,7 +720,7 @@ void Cmd_Team_f( gentity_t *ent )
}
else if( !Q_stricmp( s, "auto" ) )
{
- if( level.teamLocked[ PTE_HUMANS ] && level.teamLocked[ PTE_ALIENS ] )
+ if( level.humanTeamLocked && level.alienTeamLocked )
team = PTE_NONE;
else if( level.numHumanClients > level.numAlienClients )
team = PTE_ALIENS;
@@ -729,9 +729,9 @@ void Cmd_Team_f( gentity_t *ent )
else
team = PTE_ALIENS + ( rand( ) % 2 );
- if( team == PTE_ALIENS && level.teamLocked[ PTE_ALIENS ] )
+ if( team == PTE_ALIENS && level.alienTeamLocked )
team = PTE_HUMANS;
- else if( team == PTE_HUMANS && level.teamLocked[ PTE_HUMANS ] )
+ else if( team == PTE_HUMANS && level.humanTeamLocked )
team = PTE_ALIENS;
}
else
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 304c9f62..a905e15d 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -622,7 +622,8 @@ typedef struct
qboolean uncondAlienWin;
qboolean uncondHumanWin;
- qboolean teamLocked[ TEAM_NUM_TEAMS ];
+ qboolean alienTeamLocked;
+ qboolean humanTeamLocked;
} level_locals_t;
//