diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/bg_public.h | 4 | ||||
| -rw-r--r-- | src/game/g_buildable.c | 12 | 
2 files changed, 16 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index c4517a57..95ec9feb 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -444,6 +444,10 @@ typedef enum    BIT_NUM_TEAMS  } buildableTeam_t; +#define B_POWERED_TOGGLEBIT 0x00000040 +#define B_DCCED_TOGGLEBIT   0x00000080 + +  // reward sounds (stored in ps->persistant[PERS_PLAYEREVENTS])  #define PLAYEREVENT_DENIEDREWARD    0x0001  #define PLAYEREVENT_GAUNTLETREWARD    0x0002 diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index a6cf9492..b636c650 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -2175,6 +2175,18 @@ gentity_t *G_buildItem( gentity_t *builder, buildable_t buildable, vec3_t origin    else      VectorSet( normal, 0.0f, 0.0f, 1.0f ); +  built->s.generic1 = (int)( ( (float)built->health / +        (float)BG_FindHealthForBuildable( buildable ) ) * 63.0f ); + +  if( built->s.generic1 < 0 ) +    built->s.generic1 = 0; +     +  if( built->powered ) +    built->s.generic1 |= B_POWERED_TOGGLEBIT; +   +  if( built->dcced ) +    built->s.generic1 |= B_DCCED_TOGGLEBIT; +        VectorCopy( normal, built->s.origin2 );    G_AddEvent( built, EV_BUILD_CONSTRUCT, BANIM_CONSTRUCT1 );  | 
