diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/bg_public.h | 2 | ||||
| -rw-r--r-- | src/game/g_misc.c | 4 | ||||
| -rw-r--r-- | src/game/g_spawn.c | 4 | 
3 files changed, 5 insertions, 5 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index cce117f8..a9f66292 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -1145,7 +1145,7 @@ typedef enum {    ET_CORPSE,    ET_SPRITER,    ET_ANIMMAPOBJ, -  ET_LENSFLARE, +  ET_LIGHTFLARE,    ET_EVENTS       // any of the EV_* events can be added freestanding                // by setting eType to ET_EVENTS + eventNum diff --git a/src/game/g_misc.c b/src/game/g_misc.c index 77960646..5698b845 100644 --- a/src/game/g_misc.c +++ b/src/game/g_misc.c @@ -450,9 +450,9 @@ void SP_misc_anim_model( gentity_t *self )  }  //TA: spawn function for lens flares -void SP_misc_lens_flare( gentity_t *self ) +void SP_misc_light_flare( gentity_t *self )  { -  self->s.eType = ET_LENSFLARE; +  self->s.eType = ET_LIGHTFLARE;    self->s.modelindex = G_ShaderIndex( self->targetShaderName );    VectorCopy( self->pos2, self->s.origin2 ); diff --git a/src/game/g_spawn.c b/src/game/g_spawn.c index 0ab52703..f0cb7178 100644 --- a/src/game/g_spawn.c +++ b/src/game/g_spawn.c @@ -204,7 +204,7 @@ void SP_team_CTF_bluespawn( gentity_t *ent );  //TA:  void SP_misc_spriter( gentity_t *ent );  void SP_misc_anim_model( gentity_t *ent ); -void SP_misc_lens_flare( gentity_t *ent ); +void SP_misc_light_flare( gentity_t *ent );  spawn_t spawns[] = {    // info entities don't do anything at all, but provide positional @@ -279,7 +279,7 @@ spawn_t spawns[] = {    {"misc_spriter", SP_misc_spriter},    {"misc_anim_model", SP_misc_anim_model}, -  {"misc_lens_flare", SP_misc_lens_flare}, +  {"misc_light_flare", SP_misc_light_flare},    {0, 0}  };  | 
