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-rw-r--r--src/qcommon/q_shared.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h
index 9f4b3fdb..bfdec394 100644
--- a/src/qcommon/q_shared.h
+++ b/src/qcommon/q_shared.h
@@ -1222,7 +1222,7 @@ typedef struct playerState_s {
int weaponAnim; // mask off ANIM_TOGGLEBIT
- int movementDir; // a number 0 to 7 that represents the reletive angle
+ int movementDir; // a number 0 to 7 that represents the relative angle
// of movement to the view angle (axial and diagonals)
// when at rest, the value will remain unchanged
// used to twist the legs during strafing