diff options
Diffstat (limited to 'src/qcommon')
-rw-r--r-- | src/qcommon/msg.c | 2 | ||||
-rw-r--r-- | src/qcommon/q_shared.h | 3 |
2 files changed, 5 insertions, 0 deletions
diff --git a/src/qcommon/msg.c b/src/qcommon/msg.c index ac581b9e..47fbc2dc 100644 --- a/src/qcommon/msg.c +++ b/src/qcommon/msg.c @@ -808,6 +808,7 @@ netField_t entityStateFields[] = { NETF(angles2[1]), 0 }, { NETF(eType), 8 }, { NETF(torsoAnim), 8 }, +{ NETF(weaponAnim), 8 }, { NETF(eventParm), 8 }, { NETF(legsAnim), 8 }, { NETF(groundEntityNum), GENTITYNUM_BITS }, @@ -1125,6 +1126,7 @@ netField_t playerStateFields[] = { PSF(pm_time), -16 }, { PSF(eventSequence), 16 }, { PSF(torsoAnim), 8 }, +{ PSF(weaponAnim), 8 }, { PSF(movementDir), 4 }, { PSF(events[0]), 8 }, { PSF(legsAnim), 8 }, diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h index 667fba73..232982f5 100644 --- a/src/qcommon/q_shared.h +++ b/src/qcommon/q_shared.h @@ -1060,6 +1060,8 @@ typedef struct playerState_s { int torsoTimer; // don't change low priority animations until this runs out int torsoAnim; // mask off ANIM_TOGGLEBIT + int weaponAnim; // mask off ANIM_TOGGLEBIT + int movementDir; // a number 0 to 7 that represents the reletive angle // of movement to the view angle (axial and diagonals) // when at rest, the value will remain unchanged @@ -1212,6 +1214,7 @@ typedef struct entityState_s { int weapon; // determines weapon and flash model, etc int legsAnim; // mask off ANIM_TOGGLEBIT int torsoAnim; // mask off ANIM_TOGGLEBIT + int weaponAnim; // mask off ANIM_TOGGLEBIT int generic1; } entityState_t; |