diff options
Diffstat (limited to 'src/qcommon')
-rw-r--r-- | src/qcommon/files.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/qcommon/files.c b/src/qcommon/files.c index 536434c4..94e2152e 100644 --- a/src/qcommon/files.c +++ b/src/qcommon/files.c @@ -1054,7 +1054,7 @@ int FS_FOpenFileRead( const char *filename, fileHandle_t *file, qboolean uniqueF } } - if (!(pak->referenced & FS_QAGAME_REF) && strstr(filename, "qagame.qvm")) { + if (!(pak->referenced & FS_QAGAME_REF) && strstr(filename, "game.qvm")) { pak->referenced |= FS_QAGAME_REF; } if (!(pak->referenced & FS_CGAME_REF) && strstr(filename, "cgame.qvm")) { @@ -2095,7 +2095,7 @@ int FS_GetModList( char *listbuf, int bufsize ) { if (bDrop) { continue; } - // we drop "baseq3" "." and ".." + // we drop BASEGAME "." and ".." if (Q_stricmp(name, BASEGAME) && Q_stricmpn(name, ".", 1)) { // now we need to find some .pk3 files to validate the mod // NOTE TTimo: (actually I'm not sure why .. what if it's a mod under developement with no .pk3?) @@ -2767,7 +2767,7 @@ static void FS_Startup( const char *gameName ) ===================== FS_GamePureChecksum -Returns the checksum of the pk3 from which the server loaded the qagame.qvm +Returns the checksum of the pk3 from which the server loaded the game.qvm ===================== */ const char *FS_GamePureChecksum( void ) { |