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Diffstat (limited to 'src/rend2/tr_bsp.c')
-rw-r--r--src/rend2/tr_bsp.c31
1 files changed, 28 insertions, 3 deletions
diff --git a/src/rend2/tr_bsp.c b/src/rend2/tr_bsp.c
index 390dbe42..c21a3264 100644
--- a/src/rend2/tr_bsp.c
+++ b/src/rend2/tr_bsp.c
@@ -2924,6 +2924,30 @@ void R_MergeLeafSurfaces(void)
}
}
+ // don't add surfaces that don't merge to any others to the merged list
+ for (i = 0; i < numWorldSurfaces; i++)
+ {
+ qboolean merges = qfalse;
+
+ if (s_worldData.surfacesViewCount[i] != i)
+ continue;
+
+ for (j = 0; j < numWorldSurfaces; j++)
+ {
+ if (j == i)
+ continue;
+
+ if (s_worldData.surfacesViewCount[j] == i)
+ {
+ merges = qtrue;
+ break;
+ }
+ }
+
+ if (!merges)
+ s_worldData.surfacesViewCount[i] = -1;
+ }
+
// count merged/unmerged surfaces
numMergedSurfaces = 0;
numUnmergedSurfaces = 0;
@@ -2943,6 +2967,7 @@ void R_MergeLeafSurfaces(void)
s_worldData.mergedSurfaces = ri.Hunk_Alloc(sizeof(*s_worldData.mergedSurfaces) * numMergedSurfaces, h_low);
s_worldData.mergedSurfacesViewCount = ri.Hunk_Alloc(sizeof(*s_worldData.mergedSurfacesViewCount) * numMergedSurfaces, h_low);
s_worldData.mergedSurfacesDlightBits = ri.Hunk_Alloc(sizeof(*s_worldData.mergedSurfacesDlightBits) * numMergedSurfaces, h_low);
+ s_worldData.mergedSurfacesPshadowBits = ri.Hunk_Alloc(sizeof(*s_worldData.mergedSurfacesPshadowBits) * numMergedSurfaces, h_low);
s_worldData.numMergedSurfaces = numMergedSurfaces;
// view surfaces are like mark surfaces, except negative ones represent merged surfaces
@@ -2981,7 +3006,7 @@ void R_MergeLeafSurfaces(void)
numSurfsToMerge = 0;
numTriangles = 0;
numVerts = 0;
- for (j = i; j < numWorldSurfaces; j++)
+ for (j = 0; j < numWorldSurfaces; j++)
{
msurface_t *surf2;
@@ -3037,7 +3062,7 @@ void R_MergeLeafSurfaces(void)
// Merge surfaces (indexes) and calculate bounds
ClearBounds(bounds[0], bounds[1]);
firstIndex = numIboIndexes;
- for (j = i; j < numWorldSurfaces; j++)
+ for (j = 0; j < numWorldSurfaces; j++)
{
msurface_t *surf2;
@@ -3140,7 +3165,7 @@ void R_MergeLeafSurfaces(void)
mergedSurf->shader = surf1->shader;
// redirect view surfaces to this surf
- for (j = i; j < numWorldSurfaces; j++)
+ for (j = 0; j < numWorldSurfaces; j++)
{
if (s_worldData.surfacesViewCount[j] != i)
continue;