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-rw-r--r--src/renderer/tr_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderer/tr_shader.c b/src/renderer/tr_shader.c
index 4b2452e2..3152612a 100644
--- a/src/renderer/tr_shader.c
+++ b/src/renderer/tr_shader.c
@@ -364,7 +364,7 @@ static void ParseTexMod( char *_text, shaderStage_t *stage )
texModInfo_t *tmi;
if ( stage->bundle[0].numTexMods == TR_MAX_TEXMODS ) {
- ri.Error( ERR_DROP, "ERROR: too many tcMod stages in shader '%s'\n", shader.name );
+ ri.Error( ERR_DROP, "ERROR: too many tcMod stages in shader '%s'", shader.name );
return;
}