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-rw-r--r--src/renderer/tr_surface.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/renderer/tr_surface.c b/src/renderer/tr_surface.c
index afb4121e..0fcfc3f0 100644
--- a/src/renderer/tr_surface.c
+++ b/src/renderer/tr_surface.c
@@ -929,10 +929,6 @@ static void RB_SurfaceFace( srfSurfaceFace_t *surf ) {
tess.numIndexes += surf->numIndices;
- v = surf->points[0];
-
- ndx = tess.numVertexes;
-
numPoints = surf->numPoints;
if ( tess.shader->needsNormal ) {
@@ -1047,7 +1043,6 @@ static void RB_SurfaceGrid( srfGridMesh_t *cv ) {
// in the tess structure, so we may have to issue it in multiple passes
used = 0;
- rows = 0;
while ( used < lodHeight - 1 ) {
// see how many rows of both verts and indexes we can add without overflowing
do {