diff options
Diffstat (limited to 'src/renderercommon/qgl.h')
-rw-r--r-- | src/renderercommon/qgl.h | 252 |
1 files changed, 251 insertions, 1 deletions
diff --git a/src/renderercommon/qgl.h b/src/renderercommon/qgl.h index 14d388a4..6562f536 100644 --- a/src/renderercommon/qgl.h +++ b/src/renderercommon/qgl.h @@ -40,6 +40,256 @@ extern void (APIENTRYP qglMultiTexCoord2fARB) (GLenum target, GLfloat s, GLfloat extern void (APIENTRYP qglLockArraysEXT) (GLint first, GLsizei count); extern void (APIENTRYP qglUnlockArraysEXT) (void); +// GL_EXT_draw_range_elements +extern void (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); + +// GL_EXT_multi_draw_arrays +extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum, const GLint *, const GLsizei *, GLsizei); +extern void (APIENTRY * qglMultiDrawElementsEXT) (GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei); + +// GL_ARB_shading_language_100 +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C +#endif + +// GL_ARB_vertex_program +extern void (APIENTRY * qglVertexAttrib4fARB) (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +extern void (APIENTRY * qglVertexAttrib4fvARB) (GLuint, const GLfloat *); +extern void (APIENTRY * qglVertexAttribPointerARB) (GLuint index, GLint size, GLenum type, GLboolean normalized, + GLsizei stride, const GLvoid * pointer); +extern void (APIENTRY * qglEnableVertexAttribArrayARB) (GLuint index); +extern void (APIENTRY * qglDisableVertexAttribArrayARB) (GLuint index); + +// GL_ARB_vertex_buffer_object +extern void (APIENTRY * qglBindBufferARB) (GLenum target, GLuint buffer); +extern void (APIENTRY * qglDeleteBuffersARB) (GLsizei n, const GLuint * buffers); +extern void (APIENTRY * qglGenBuffersARB) (GLsizei n, GLuint * buffers); +extern GLboolean(APIENTRY * qglIsBufferARB) (GLuint buffer); +extern void (APIENTRY * qglBufferDataARB) (GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); +extern void (APIENTRY * qglBufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); +extern void (APIENTRY * qglGetBufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); +extern void (APIENTRY * qglGetBufferParameterivARB) (GLenum target, GLenum pname, GLint * params); +extern void (APIENTRY * qglGetBufferPointervARB) (GLenum target, GLenum pname, GLvoid * *params); + +// GL_ARB_shader_objects +extern void (APIENTRY * qglDeleteObjectARB) (GLhandleARB obj); +extern GLhandleARB(APIENTRY * qglGetHandleARB) (GLenum pname); +extern void (APIENTRY * qglDetachObjectARB) (GLhandleARB containerObj, GLhandleARB attachedObj); +extern GLhandleARB(APIENTRY * qglCreateShaderObjectARB) (GLenum shaderType); +extern void (APIENTRY * qglShaderSourceARB) (GLhandleARB shaderObj, GLsizei count, const GLcharARB * *string, + const GLint * length); +extern void (APIENTRY * qglCompileShaderARB) (GLhandleARB shaderObj); +extern GLhandleARB(APIENTRY * qglCreateProgramObjectARB) (void); +extern void (APIENTRY * qglAttachObjectARB) (GLhandleARB containerObj, GLhandleARB obj); +extern void (APIENTRY * qglLinkProgramARB) (GLhandleARB programObj); +extern void (APIENTRY * qglUseProgramObjectARB) (GLhandleARB programObj); +extern void (APIENTRY * qglValidateProgramARB) (GLhandleARB programObj); +extern void (APIENTRY * qglUniform1fARB) (GLint location, GLfloat v0); +extern void (APIENTRY * qglUniform2fARB) (GLint location, GLfloat v0, GLfloat v1); +extern void (APIENTRY * qglUniform3fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +extern void (APIENTRY * qglUniform4fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +extern void (APIENTRY * qglUniform1iARB) (GLint location, GLint v0); +extern void (APIENTRY * qglUniform2iARB) (GLint location, GLint v0, GLint v1); +extern void (APIENTRY * qglUniform3iARB) (GLint location, GLint v0, GLint v1, GLint v2); +extern void (APIENTRY * qglUniform4iARB) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +extern void (APIENTRY * qglUniform1fvARB) (GLint location, GLsizei count, const GLfloat * value); +extern void (APIENTRY * qglUniform2fvARB) (GLint location, GLsizei count, const GLfloat * value); +extern void (APIENTRY * qglUniform3fvARB) (GLint location, GLsizei count, const GLfloat * value); +extern void (APIENTRY * qglUniform4fvARB) (GLint location, GLsizei count, const GLfloat * value); +extern void (APIENTRY * qglUniform2ivARB) (GLint location, GLsizei count, const GLint * value); +extern void (APIENTRY * qglUniform3ivARB) (GLint location, GLsizei count, const GLint * value); +extern void (APIENTRY * qglUniform4ivARB) (GLint location, GLsizei count, const GLint * value); +extern void (APIENTRY * qglUniformMatrix2fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +extern void (APIENTRY * qglUniformMatrix3fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +extern void (APIENTRY * qglUniformMatrix4fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +extern void (APIENTRY * qglGetObjectParameterfvARB) (GLhandleARB obj, GLenum pname, GLfloat * params); +extern void (APIENTRY * qglGetObjectParameterivARB) (GLhandleARB obj, GLenum pname, GLint * params); +extern void (APIENTRY * qglGetInfoLogARB) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); +extern void (APIENTRY * qglGetAttachedObjectsARB) (GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, + GLhandleARB * obj); +extern GLint(APIENTRY * qglGetUniformLocationARB) (GLhandleARB programObj, const GLcharARB * name); +extern void (APIENTRY * qglGetActiveUniformARB) (GLhandleARB programObj, GLuint index, GLsizei maxIndex, GLsizei * length, + GLint * size, GLenum * type, GLcharARB * name); +extern void (APIENTRY * qglGetUniformfvARB) (GLhandleARB programObj, GLint location, GLfloat * params); +extern void (APIENTRY * qglGetUniformivARB) (GLhandleARB programObj, GLint location, GLint * params); +extern void (APIENTRY * qglGetShaderSourceARB) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); + +// GL_ARB_vertex_shader +extern void (APIENTRY * qglBindAttribLocationARB) (GLhandleARB programObj, GLuint index, const GLcharARB * name); +extern void (APIENTRY * qglGetActiveAttribARB) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, + GLint * size, GLenum * type, GLcharARB * name); +extern GLint(APIENTRY * qglGetAttribLocationARB) (GLhandleARB programObj, const GLcharARB * name); + +// GL_ARB_texture_compression +extern void (APIENTRY * qglCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, + GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +extern void (APIENTRY * qglCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, + GLint border, GLsizei imageSize, const GLvoid *data); +extern void (APIENTRY * qglCompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, + GLsizei imageSize, const GLvoid *data); +extern void (APIENTRY * qglCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +extern void (APIENTRY * qglCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, + GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +extern void (APIENTRY * qglCompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, + GLsizei imageSize, const GLvoid *data); +extern void (APIENTRY * qglGetCompressedTexImageARB)(GLenum target, GLint lod, + GLvoid *img); + +// GL_NVX_gpu_memory_info +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#endif + +// GL_ATI_meminfo +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#endif + +// GL_ARB_texture_float +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#endif + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel +#define GL_HALF_FLOAT_ARB 0x140B +#endif + +// GL_EXT_framebuffer_object +extern GLboolean (APIENTRY * qglIsRenderbufferEXT)(GLuint renderbuffer); +extern void (APIENTRY * qglBindRenderbufferEXT)(GLenum target, GLuint renderbuffer); +extern void (APIENTRY * qglDeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers); +extern void (APIENTRY * qglGenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers); +extern void (APIENTRY * qglRenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +extern void (APIENTRY * qglGetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params); +extern GLboolean (APIENTRY * qglIsFramebufferEXT)(GLuint framebuffer); +extern void (APIENTRY * qglBindFramebufferEXT)(GLenum target, GLuint framebuffer); +extern void (APIENTRY * qglDeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers); +extern void (APIENTRY * qglGenFramebuffersEXT)(GLsizei n, GLuint *framebuffers); +extern GLenum (APIENTRY * qglCheckFramebufferStatusEXT)(GLenum target); +extern void (APIENTRY * qglFramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, + GLint level); +extern void (APIENTRY * qglFramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, + GLint level); +extern void (APIENTRY * qglFramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, + GLint level, GLint zoffset); +extern void (APIENTRY * qglFramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, + GLuint renderbuffer); +extern void (APIENTRY * qglGetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params); +extern void (APIENTRY * qglGenerateMipmapEXT)(GLenum target); + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#endif + +// GL_EXT_packed_depth_stencil +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 +#endif + +// GL_ARB_occlusion_query +extern void (APIENTRY * qglGenQueriesARB)(GLsizei n, GLuint *ids); +extern void (APIENTRY * qglDeleteQueriesARB)(GLsizei n, const GLuint *ids); +extern GLboolean (APIENTRY * qglIsQueryARB)(GLuint id); +extern void (APIENTRY * qglBeginQueryARB)(GLenum target, GLuint id); +extern void (APIENTRY * qglEndQueryARB)(GLenum target); +extern void (APIENTRY * qglGetQueryivARB)(GLenum target, GLenum pname, GLint *params); +extern void (APIENTRY * qglGetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params); +extern void (APIENTRY * qglGetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params); + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query +#define GL_SAMPLES_PASSED_ARB 0x8914 +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#endif //=========================================================================== @@ -382,7 +632,7 @@ extern void (APIENTRYP qglUnlockArraysEXT) (void); extern void (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); // GL_EXT_multi_draw_arrays -extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum, GLint *, GLsizei *, GLsizei); +extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum, const GLint *, const GLsizei *, GLsizei); extern void (APIENTRY * qglMultiDrawElementsEXT) (GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei); // GL_ARB_shading_language_100 |