diff options
Diffstat (limited to 'src/renderergl1/tr_shader.c')
-rw-r--r-- | src/renderergl1/tr_shader.c | 62 |
1 files changed, 52 insertions, 10 deletions
diff --git a/src/renderergl1/tr_shader.c b/src/renderergl1/tr_shader.c index 581844dd..8eb5732e 100644 --- a/src/renderergl1/tr_shader.c +++ b/src/renderergl1/tr_shader.c @@ -637,7 +637,17 @@ static qboolean ParseStage( shaderStage_t *stage, char **text ) } else { - stage->bundle[0].image[0] = R_FindImageFile( token, !shader.noMipMaps, !shader.noPicMip, GL_REPEAT ); + imgType_t type = IMGTYPE_COLORALPHA; + imgFlags_t flags = IMGFLAG_NONE; + + if (!shader.noMipMaps) + flags |= IMGFLAG_MIPMAP; + + if (!shader.noPicMip) + flags |= IMGFLAG_PICMIP; + + stage->bundle[0].image[0] = R_FindImageFile( token, type, flags ); + if ( !stage->bundle[0].image[0] ) { ri.Printf( PRINT_WARNING, "WARNING: R_FindImageFile could not find '%s' in shader '%s'\n", token, shader.name ); @@ -650,6 +660,9 @@ static qboolean ParseStage( shaderStage_t *stage, char **text ) // else if ( !Q_stricmp( token, "clampmap" ) ) { + imgType_t type = IMGTYPE_COLORALPHA; + imgFlags_t flags = IMGFLAG_CLAMPTOEDGE; + token = COM_ParseExt( text, qfalse ); if ( !token[0] ) { @@ -657,7 +670,13 @@ static qboolean ParseStage( shaderStage_t *stage, char **text ) return qfalse; } - stage->bundle[0].image[0] = R_FindImageFile( token, !shader.noMipMaps, !shader.noPicMip, GL_CLAMP_TO_EDGE ); + if (!shader.noMipMaps) + flags |= IMGFLAG_MIPMAP; + + if (!shader.noPicMip) + flags |= IMGFLAG_PICMIP; + + stage->bundle[0].image[0] = R_FindImageFile( token, type, flags ); if ( !stage->bundle[0].image[0] ) { ri.Printf( PRINT_WARNING, "WARNING: R_FindImageFile could not find '%s' in shader '%s'\n", token, shader.name ); @@ -687,7 +706,15 @@ static qboolean ParseStage( shaderStage_t *stage, char **text ) } num = stage->bundle[0].numImageAnimations; if ( num < MAX_IMAGE_ANIMATIONS ) { - stage->bundle[0].image[num] = R_FindImageFile( token, !shader.noMipMaps, !shader.noPicMip, GL_REPEAT ); + imgFlags_t flags = IMGFLAG_SRGB; + + if (!shader.noMipMaps) + flags |= IMGFLAG_MIPMAP; + + if (!shader.noPicMip) + flags |= IMGFLAG_PICMIP; + + stage->bundle[0].image[num] = R_FindImageFile( token, IMGTYPE_COLORALPHA, flags ); if ( !stage->bundle[0].image[num] ) { ri.Printf( PRINT_WARNING, "WARNING: R_FindImageFile could not find '%s' in shader '%s'\n", token, shader.name ); @@ -1230,7 +1257,7 @@ static void ParseSkyParms( char **text ) { for (i=0 ; i<6 ; i++) { Com_sprintf( pathname, sizeof(pathname), "%s_%s.tga" , token, suf[i] ); - shader.sky.outerbox[i] = R_FindImageFile( ( char * ) pathname, qtrue, qtrue, GL_CLAMP_TO_EDGE ); + shader.sky.outerbox[i] = R_FindImageFile( ( char * ) pathname, IMGTYPE_COLORALPHA, IMGFLAG_SRGB | IMGFLAG_MIPMAP | IMGFLAG_PICMIP | IMGFLAG_CLAMPTOEDGE ); if ( !shader.sky.outerbox[i] ) { shader.sky.outerbox[i] = tr.defaultImage; @@ -1261,7 +1288,7 @@ static void ParseSkyParms( char **text ) { for (i=0 ; i<6 ; i++) { Com_sprintf( pathname, sizeof(pathname), "%s_%s.tga" , token, suf[i] ); - shader.sky.innerbox[i] = R_FindImageFile( ( char * ) pathname, qtrue, qtrue, GL_REPEAT ); + shader.sky.innerbox[i] = R_FindImageFile( ( char * ) pathname, IMGTYPE_COLORALPHA, IMGFLAG_SRGB | IMGFLAG_MIPMAP | IMGFLAG_PICMIP ); if ( !shader.sky.innerbox[i] ) { shader.sky.innerbox[i] = tr.defaultImage; } @@ -2513,11 +2540,26 @@ shader_t *R_FindShader( const char *name, int lightmapIndex, qboolean mipRawImag // if not defined in the in-memory shader descriptions, // look for a single supported image file // - image = R_FindImageFile( name, mipRawImage, mipRawImage, mipRawImage ? GL_REPEAT : GL_CLAMP_TO_EDGE ); - if ( !image ) { - ri.Printf( PRINT_DEVELOPER, "Couldn't find image file for shader %s\n", name ); - shader.defaultShader = qtrue; - return FinishShader(); + { + imgFlags_t flags; + + flags = IMGFLAG_NONE; + + if (mipRawImage) + { + flags |= IMGFLAG_MIPMAP | IMGFLAG_PICMIP; + } + else + { + flags |= IMGFLAG_CLAMPTOEDGE; + } + + image = R_FindImageFile( name, IMGTYPE_COLORALPHA, flags ); + if ( !image ) { + ri.Printf( PRINT_DEVELOPER, "Couldn't find image file for shader %s\n", name ); + shader.defaultShader = qtrue; + return FinishShader(); + } } // |