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-rw-r--r--src/renderergl1/tr_backend.c4
-rw-r--r--src/renderergl1/tr_model.c4
2 files changed, 1 insertions, 7 deletions
diff --git a/src/renderergl1/tr_backend.c b/src/renderergl1/tr_backend.c
index a547fbb3..c3b9a8f6 100644
--- a/src/renderergl1/tr_backend.c
+++ b/src/renderergl1/tr_backend.c
@@ -449,11 +449,7 @@ void RB_BeginDrawingView (void) {
if ( r_fastsky->integer && !( backEnd.refdef.rdflags & RDF_NOWORLDMODEL ) )
{
clearBits |= GL_COLOR_BUFFER_BIT; // FIXME: only if sky shaders have been used
-#ifdef _DEBUG
- qglClearColor( 0.8f, 0.7f, 0.4f, 1.0f ); // FIXME: get color of sky
-#else
qglClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); // FIXME: get color of sky
-#endif
}
qglClear( clearBits );
diff --git a/src/renderergl1/tr_model.c b/src/renderergl1/tr_model.c
index 0023f178..a6a5bbce 100644
--- a/src/renderergl1/tr_model.c
+++ b/src/renderergl1/tr_model.c
@@ -101,9 +101,7 @@ qhandle_t R_RegisterMD3(const char *name, model_t *mod)
return mod->index;
}
-#ifdef _DEBUG
- ri.Printf(PRINT_WARNING,"R_RegisterMD3: couldn't load %s\n", name);
-#endif
+ ri.Printf(PRINT_DEVELOPER, "R_RegisterMD3: couldn't load %s\n", name);
mod->type = MOD_BAD;
return 0;