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-rw-r--r--src/renderergl2/tr_curve.c36
1 files changed, 16 insertions, 20 deletions
diff --git a/src/renderergl2/tr_curve.c b/src/renderergl2/tr_curve.c
index 6fe000f1..104e706a 100644
--- a/src/renderergl2/tr_curve.c
+++ b/src/renderergl2/tr_curve.c
@@ -26,14 +26,14 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
/*
This file does all of the processing necessary to turn a raw grid of points
-read from the map file into a srfGridMesh_t ready for rendering.
+read from the map file into a srfBspSurface_t ready for rendering.
The level of detail solution is direction independent, based only on subdivided
distance from the true curve.
Only a single entry point:
-srfGridMesh_t *R_SubdividePatchToGrid( int width, int height,
+srfBspSurface_t *R_SubdividePatchToGrid( int width, int height,
srfVert_t points[MAX_PATCH_SIZE*MAX_PATCH_SIZE] ) {
*/
@@ -330,8 +330,6 @@ static int MakeMeshTriangles(int width, int height, srfVert_t ctrl[MAX_GRID_SIZE
}
}
- R_CalcSurfaceTriangleNeighbors(numTriangles, triangles);
-
// FIXME: use more elegant way
for(i = 0; i < width; i++)
{
@@ -342,8 +340,6 @@ static int MakeMeshTriangles(int width, int height, srfVert_t ctrl[MAX_GRID_SIZE
}
}
- R_CalcSurfaceTrianglePlanes(numTriangles, triangles, ctrl2);
-
return numTriangles;
}
@@ -421,13 +417,13 @@ static void PutPointsOnCurve( srfVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE],
R_CreateSurfaceGridMesh
=================
*/
-srfGridMesh_t *R_CreateSurfaceGridMesh(int width, int height,
+srfBspSurface_t *R_CreateSurfaceGridMesh(int width, int height,
srfVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE], float errorTable[2][MAX_GRID_SIZE],
int numTriangles, srfTriangle_t triangles[(MAX_GRID_SIZE-1)*(MAX_GRID_SIZE-1)*2]) {
int i, j, size;
srfVert_t *vert;
vec3_t tmpVec;
- srfGridMesh_t *grid;
+ srfBspSurface_t *grid;
// copy the results out to a grid
size = (width * height - 1) * sizeof( srfVert_t ) + sizeof( *grid );
@@ -469,23 +465,23 @@ srfGridMesh_t *R_CreateSurfaceGridMesh(int width, int height,
grid->width = width;
grid->height = height;
grid->surfaceType = SF_GRID;
- ClearBounds( grid->meshBounds[0], grid->meshBounds[1] );
+ ClearBounds( grid->cullBounds[0], grid->cullBounds[1] );
for ( i = 0 ; i < width ; i++ ) {
for ( j = 0 ; j < height ; j++ ) {
vert = &grid->verts[j*width+i];
*vert = ctrl[j][i];
- AddPointToBounds( vert->xyz, grid->meshBounds[0], grid->meshBounds[1] );
+ AddPointToBounds( vert->xyz, grid->cullBounds[0], grid->cullBounds[1] );
}
}
// compute local origin and bounds
- VectorAdd( grid->meshBounds[0], grid->meshBounds[1], grid->localOrigin );
- VectorScale( grid->localOrigin, 0.5f, grid->localOrigin );
- VectorSubtract( grid->meshBounds[0], grid->localOrigin, tmpVec );
- grid->meshRadius = VectorLength( tmpVec );
+ VectorAdd( grid->cullBounds[0], grid->cullBounds[1], grid->cullOrigin );
+ VectorScale( grid->cullOrigin, 0.5f, grid->cullOrigin );
+ VectorSubtract( grid->cullBounds[0], grid->cullOrigin, tmpVec );
+ grid->cullRadius = VectorLength( tmpVec );
- VectorCopy( grid->localOrigin, grid->lodOrigin );
- grid->lodRadius = grid->meshRadius;
+ VectorCopy( grid->cullOrigin, grid->lodOrigin );
+ grid->lodRadius = grid->cullRadius;
//
return grid;
}
@@ -495,7 +491,7 @@ srfGridMesh_t *R_CreateSurfaceGridMesh(int width, int height,
R_FreeSurfaceGridMesh
=================
*/
-void R_FreeSurfaceGridMesh( srfGridMesh_t *grid ) {
+void R_FreeSurfaceGridMesh( srfBspSurface_t *grid ) {
ri.Free(grid->widthLodError);
ri.Free(grid->heightLodError);
ri.Free(grid->triangles);
@@ -508,7 +504,7 @@ void R_FreeSurfaceGridMesh( srfGridMesh_t *grid ) {
R_SubdividePatchToGrid
=================
*/
-srfGridMesh_t *R_SubdividePatchToGrid( int width, int height,
+srfBspSurface_t *R_SubdividePatchToGrid( int width, int height,
srfVert_t points[MAX_PATCH_SIZE*MAX_PATCH_SIZE] ) {
int i, j, k, l;
srfVert_t_cleared( prev );
@@ -691,7 +687,7 @@ srfGridMesh_t *R_SubdividePatchToGrid( int width, int height,
R_GridInsertColumn
===============
*/
-srfGridMesh_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) {
+srfBspSurface_t *R_GridInsertColumn( srfBspSurface_t *grid, int column, int row, vec3_t point, float loderror ) {
int i, j;
int width, height, oldwidth;
srfVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE];
@@ -751,7 +747,7 @@ srfGridMesh_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec
R_GridInsertRow
===============
*/
-srfGridMesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) {
+srfBspSurface_t *R_GridInsertRow( srfBspSurface_t *grid, int row, int column, vec3_t point, float loderror ) {
int i, j;
int width, height, oldheight;
srfVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE];