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-rw-r--r--src/renderergl2/tr_main.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/renderergl2/tr_main.c b/src/renderergl2/tr_main.c
index f4261033..9751ecb3 100644
--- a/src/renderergl2/tr_main.c
+++ b/src/renderergl2/tr_main.c
@@ -2932,12 +2932,16 @@ void R_RenderCubemapSide( int cubemapIndex, int cubemapSide, qboolean subscene )
{
vec3_t ambient, directed, lightDir;
+ float scale;
+
R_LightForPoint(tr.refdef.vieworg, ambient, directed, lightDir);
- tr.refdef.colorScale = 1.0f; //766.0f / (directed[0] + directed[1] + directed[2] + 1.0f);
+ scale = directed[0] + directed[1] + directed[2] + ambient[0] + ambient[1] + ambient[2] + 1.0f;
+
+ tr.refdef.colorScale = 1.0f; //766.0f / scale;
// only print message for first side
- if (directed[0] + directed[1] + directed[2] == 0 && cubemapSide == 0)
+ if (scale < 1.0001f && cubemapSide == 0)
{
- ri.Printf(PRINT_ALL, "cubemap %d %s (%f, %f, %f) is outside the lightgrid!\n", cubemapIndex, tr.cubemaps[cubemapIndex].name, tr.refdef.vieworg[0], tr.refdef.vieworg[1], tr.refdef.vieworg[2]);
+ ri.Printf(PRINT_ALL, "cubemap %d %s (%f, %f, %f) is outside the lightgrid or inside a wall!\n", cubemapIndex, tr.cubemaps[cubemapIndex].name, tr.refdef.vieworg[0], tr.refdef.vieworg[1], tr.refdef.vieworg[2]);
}
}