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Diffstat (limited to 'src/renderergl2/tr_marks.c')
-rw-r--r--src/renderergl2/tr_marks.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/renderergl2/tr_marks.c b/src/renderergl2/tr_marks.c
index bf6980e9..3fe41d1c 100644
--- a/src/renderergl2/tr_marks.c
+++ b/src/renderergl2/tr_marks.c
@@ -269,7 +269,7 @@ int R_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projectio
vec3_t clipPoints[2][MAX_VERTS_ON_POLY];
int numClipPoints;
float *v;
- srfGridMesh_t *cv;
+ srfBspSurface_t *cv;
srfTriangle_t *tri;
srfVert_t *dv;
vec3_t normal;
@@ -328,7 +328,7 @@ int R_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projectio
if (*surfaces[i] == SF_GRID) {
- cv = (srfGridMesh_t *) surfaces[i];
+ cv = (srfBspSurface_t *) surfaces[i];
for ( m = 0 ; m < cv->height - 1 ; m++ ) {
for ( n = 0 ; n < cv->width - 1 ; n++ ) {
// We triangulate the grid and chop all triangles within
@@ -408,10 +408,10 @@ int R_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projectio
}
else if (*surfaces[i] == SF_FACE) {
- srfSurfaceFace_t *surf = ( srfSurfaceFace_t * ) surfaces[i];
+ srfBspSurface_t *surf = ( srfBspSurface_t * ) surfaces[i];
// check the normal of this face
- if (DotProduct(surf->plane.normal, projectionDir) > -0.5) {
+ if (DotProduct(surf->cullPlane.normal, projectionDir) > -0.5) {
continue;
}
@@ -420,7 +420,7 @@ int R_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projectio
for(j = 0; j < 3; j++)
{
v = surf->verts[tri->indexes[j]].xyz;
- VectorMA(v, MARKER_OFFSET, surf->plane.normal, clipPoints[0][j]);
+ VectorMA(v, MARKER_OFFSET, surf->cullPlane.normal, clipPoints[0][j]);
}
// add the fragments of this face
@@ -436,7 +436,7 @@ int R_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projectio
}
else if(*surfaces[i] == SF_TRIANGLES && r_marksOnTriangleMeshes->integer) {
- srfTriangles_t *surf = (srfTriangles_t *) surfaces[i];
+ srfBspSurface_t *surf = (srfBspSurface_t *) surfaces[i];
for(k = 0, tri = surf->triangles; k < surf->numTriangles; k++, tri++)
{