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-rw-r--r--src/renderergl2/tr_shade.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/renderergl2/tr_shade.c b/src/renderergl2/tr_shade.c
index 5752c4ff..f5778ea0 100644
--- a/src/renderergl2/tr_shade.c
+++ b/src/renderergl2/tr_shade.c
@@ -1540,12 +1540,6 @@ void RB_StageIteratorGeneric( void )
}
//
- // Set vertex attribs and pointers
- //
- if (glState.vertexAnimation)
- GLSL_VertexAttribPointers(vertexAttribs & (ATTR_POSITION | ATTR_POSITION2 | ATTR_NORMAL | ATTR_NORMAL2 | ATTR_TANGENT | ATTR_TANGENT2));
-
- //
// render depth if in depthfill mode
//
if (backEnd.depthFill)