diff options
author | SmileTheory <SmileTheory@gmail.com> | 2014-10-23 16:51:10 -0700 |
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committer | Tim Angus <tim@ngus.net> | 2015-03-17 11:38:54 +0000 |
commit | 5b2ae40e135fda8ecba622ce1fe8b75087abca51 (patch) | |
tree | e6da3e2b86e1dd396026ec320a6987d794d99ce2 /src/renderergl2/tr_shade.c | |
parent | c95e4d4b9ac8a6e944f584563a0ba1a5de636cab (diff) |
OpenGL2: Fix corrupt models.
Diffstat (limited to 'src/renderergl2/tr_shade.c')
-rw-r--r-- | src/renderergl2/tr_shade.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/renderergl2/tr_shade.c b/src/renderergl2/tr_shade.c index 5752c4ff..f5778ea0 100644 --- a/src/renderergl2/tr_shade.c +++ b/src/renderergl2/tr_shade.c @@ -1540,12 +1540,6 @@ void RB_StageIteratorGeneric( void ) } // - // Set vertex attribs and pointers - // - if (glState.vertexAnimation) - GLSL_VertexAttribPointers(vertexAttribs & (ATTR_POSITION | ATTR_POSITION2 | ATTR_NORMAL | ATTR_NORMAL2 | ATTR_TANGENT | ATTR_TANGENT2)); - - // // render depth if in depthfill mode // if (backEnd.depthFill) |