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-rw-r--r--src/renderergl2/tr_bsp.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/renderergl2/tr_bsp.c b/src/renderergl2/tr_bsp.c
index 456456fa..adf14c06 100644
--- a/src/renderergl2/tr_bsp.c
+++ b/src/renderergl2/tr_bsp.c
@@ -3357,12 +3357,12 @@ void RE_LoadWorldMap( const char *name ) {
if (0)
{
world_t *w;
-
- w = &s_worldData;
uint8_t *primaryLightGrid, *data;
int lightGridSize;
int i;
+ w = &s_worldData;
+
lightGridSize = w->lightGridBounds[0] * w->lightGridBounds[1] * w->lightGridBounds[2];
primaryLightGrid = ri.Malloc(lightGridSize * sizeof(*primaryLightGrid));