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-rw-r--r--src/renderergl2/tr_glsl.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/renderergl2/tr_glsl.c b/src/renderergl2/tr_glsl.c
index 3b6f6306..2212c4fe 100644
--- a/src/renderergl2/tr_glsl.c
+++ b/src/renderergl2/tr_glsl.c
@@ -1647,7 +1647,10 @@ void GLSL_VertexAttribPointers(uint32_t attribBits)
}
// don't just call LogComment, or we will get a call to va() every frame!
- GLimp_LogComment(va("--- GL_VertexAttribPointers( %s ) ---\n", vbo->name));
+ if(r_logFile->integer)
+ {
+ GLimp_LogComment(va("--- GL_VertexAttribPointers( %s ) ---\n", vbo->name));
+ }
// position/normal/tangent are always set in case of animation
oldFrame = glState.vertexAttribsOldFrame;