diff options
Diffstat (limited to 'src/sdl/sdl_input.c')
-rw-r--r-- | src/sdl/sdl_input.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/sdl/sdl_input.c b/src/sdl/sdl_input.c index 2cbdfe9a..e3ae9efc 100644 --- a/src/sdl/sdl_input.c +++ b/src/sdl/sdl_input.c @@ -416,7 +416,7 @@ static void IN_DeactivateMouse( void ) SDL_SetRelativeMouseMode( SDL_FALSE ); // Don't warp the mouse unless the cursor is within the window - if( SDL_GetWindowFlags( SDL_window ) & SDL_WINDOW_MOUSE_FOCUS ) + if( SDL_GetWindowFlags( SDL_window ) & SDL_WINDOW_MOUSE_FOCUS && uiInterface != 2 ) { int x, y; IN_GetUIMousePosition( &x, &y ); @@ -956,7 +956,7 @@ void IN_Frame( void ) // Loading in windowed mode IN_DeactivateMouse( ); } - else if( !cls.glconfig.isFullscreen && cursorShowing ) + else if( !cls.glconfig.isFullscreen && cursorShowing && uiInterface != 2 ) { // Use WM cursor when not fullscreen IN_DeactivateMouse( ); @@ -969,7 +969,7 @@ void IN_Frame( void ) else IN_ActivateMouse( ); - if( !mouseActive ) + if( !mouseActive && uiInterface != 2 ) { SDL_GetMouseState( &x, &y ); IN_SetUIMousePosition( x, y ); |