diff options
Diffstat (limited to 'src/sdl/sdl_input.c')
-rw-r--r-- | src/sdl/sdl_input.c | 38 |
1 files changed, 29 insertions, 9 deletions
diff --git a/src/sdl/sdl_input.c b/src/sdl/sdl_input.c index ddff11b4..f7cb0d85 100644 --- a/src/sdl/sdl_input.c +++ b/src/sdl/sdl_input.c @@ -42,6 +42,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #endif #ifdef MACOS_X_ACCELERATION_HACK +#include <IOKit/IOTypes.h> #include <IOKit/hidsystem/IOHIDLib.h> #include <IOKit/hidsystem/IOHIDParameter.h> #include <IOKit/hidsystem/event_status_driver.h> @@ -135,7 +136,8 @@ static const char *IN_TranslateSDLToQ3Key(SDL_keysym *keysym, int *key) case SDLK_RCTRL: *key = K_CTRL; break; case SDLK_RMETA: - case SDLK_LMETA: + case SDLK_LMETA: *key = K_COMMAND; break; + case SDLK_RALT: case SDLK_LALT: *key = K_ALT; break; @@ -218,7 +220,7 @@ static void IN_PrintKey(const SDL_Event* event) IN_GetIOHandle =============== */ -static io_connect_t IN_GetIOHandle() // mac os x mouse accel hack +static io_connect_t IN_GetIOHandle(void) // mac os x mouse accel hack { io_connect_t iohandle = MACH_PORT_NULL; kern_return_t status; @@ -287,18 +289,17 @@ static void IN_ActivateMouse( void ) if( !mouseActive ) { - SDL_WM_GrabInput( SDL_GRAB_ON ); SDL_ShowCursor( 0 ); - #ifdef MACOS_X_CURSOR_HACK // This is a bug in the current SDL/macosx...have to toggle it a few // times to get the cursor to hide. SDL_ShowCursor( 1 ); SDL_ShowCursor( 0 ); #endif + SDL_WM_GrabInput( SDL_GRAB_ON ); } - // in_nograb makes no sense unless fullscreen + // in_nograb makes no sense in fullscreen mode if( !r_fullscreen->integer ) { if( in_nograb->modified || !mouseActive ) @@ -346,8 +347,9 @@ static void IN_DeactivateMouse( void ) if( mouseActive ) { - SDL_ShowCursor( 1 ); SDL_WM_GrabInput( SDL_GRAB_OFF ); + SDL_WarpMouse( glConfig.vidWidth >> 1, glConfig.vidHeight >> 1 ); + SDL_ShowCursor( 1 ); mouseActive = qfalse; } @@ -651,6 +653,7 @@ static void IN_ProcessEvents( void ) SDL_Event e; const char *p = NULL; int key = 0; + int mx = 0, my = 0; if( !SDL_WasInit( SDL_INIT_VIDEO ) ) return; @@ -691,7 +694,10 @@ static void IN_ProcessEvents( void ) case SDL_MOUSEMOTION: if (mouseActive) - Com_QueueEvent( 0, SE_MOUSE, e.motion.xrel, e.motion.yrel, 0, NULL ); + { + mx += e.motion.xrel; + my += e.motion.yrel; + } break; case SDL_MOUSEBUTTONDOWN: @@ -714,6 +720,15 @@ static void IN_ProcessEvents( void ) } break; + case SDL_ACTIVEEVENT: + if( e.active.state == SDL_APPINPUTFOCUS ) { + if( e.active.gain ) + IN_ActivateMouse(); + else + IN_DeactivateMouse(); + } + break; + case SDL_QUIT: Sys_Quit(); break; @@ -722,6 +737,9 @@ static void IN_ProcessEvents( void ) break; } } + + if(mx || my) + Com_QueueEvent( 0, SE_MOUSE, mx, my, 0, NULL ); } /* @@ -733,8 +751,10 @@ void IN_Frame (void) { IN_JoyMove( ); - // Release the mouse if the console if down and we're windowed - if( ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) && !r_fullscreen->integer ) + // Release the mouse if the console is down in windowed mode + // or if the window loses focus due to task switching + if( ( ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) && !r_fullscreen->integer ) || + !( SDL_GetAppState() & SDL_APPINPUTFOCUS ) ) IN_DeactivateMouse( ); else IN_ActivateMouse( ); |