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-rw-r--r--src/server/sv_ccmds.c2
-rw-r--r--src/server/sv_game.c2
-rw-r--r--src/server/sv_init.c5
-rw-r--r--src/server/sv_main.c24
4 files changed, 14 insertions, 19 deletions
diff --git a/src/server/sv_ccmds.c b/src/server/sv_ccmds.c
index d0b5956b..d73f58be 100644
--- a/src/server/sv_ccmds.c
+++ b/src/server/sv_ccmds.c
@@ -304,7 +304,7 @@ static void SV_MapRestart_f( void ) {
// this generally shouldn't happen, because the client
// was connected before the level change
SV_DropClient( client, denied );
- Com_Printf( "SV_MapRestart_f(%d): dropped client %i - denied!\n", delay, i ); // bk010125
+ Com_Printf( "SV_MapRestart_f(%d): dropped client %i - denied!\n", delay, i );
continue;
}
diff --git a/src/server/sv_game.c b/src/server/sv_game.c
index 1f56ed01..df13500d 100644
--- a/src/server/sv_game.c
+++ b/src/server/sv_game.c
@@ -556,7 +556,7 @@ void SV_RestartGameProgs( void ) {
// do a restart instead of a free
gvm = VM_Restart( gvm );
- if ( !gvm ) { // bk001212 - as done below
+ if ( !gvm ) {
Com_Error( ERR_FATAL, "VM_Restart on game failed" );
}
diff --git a/src/server/sv_init.c b/src/server/sv_init.c
index 2106816c..1496f776 100644
--- a/src/server/sv_init.c
+++ b/src/server/sv_init.c
@@ -416,6 +416,11 @@ void SV_SpawnServer( char *server, qboolean killBots ) {
// clear the whole hunk because we're (re)loading the server
Hunk_Clear();
+#ifndef DEDICATED
+ // Restart renderer
+ CL_StartHunkUsers( qtrue );
+#endif
+
// clear collision map data
CM_ClearMap();
diff --git a/src/server/sv_main.c b/src/server/sv_main.c
index b4552470..62973d9c 100644
--- a/src/server/sv_main.c
+++ b/src/server/sv_main.c
@@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
serverStatic_t svs; // persistant server info
server_t sv; // local server
-vm_t *gvm = NULL; // game virtual machine // bk001212 init
+vm_t *gvm = NULL; // game virtual machine
cvar_t *sv_fps; // time rate for running non-clients
cvar_t *sv_timeout; // seconds without any message
@@ -350,15 +350,6 @@ void SVC_Status( netadr_t from ) {
// to prevent timed spoofed reply packets that add ghost servers
Info_SetValueForKey( infostring, "challenge", Cmd_Argv(1) );
- // add "demo" to the sv_keywords if restricted
- if ( Cvar_VariableValue( "fs_restrict" ) ) {
- char keywords[MAX_INFO_STRING];
-
- Com_sprintf( keywords, sizeof( keywords ), "demo %s",
- Info_ValueForKey( infostring, "sv_keywords" ) );
- Info_SetValueForKey( infostring, "sv_keywords", keywords );
- }
-
status[0] = 0;
statusLength = 0;
@@ -783,13 +774,12 @@ void SV_Frame( int msec ) {
if (!com_sv_running->integer)
{
- if(com_dedicated->integer)
- {
- // Block indefinitely until something interesting happens
- // on STDIN.
- NET_Sleep(-1);
- }
-
+ // Running as a server, but no map loaded
+#ifdef DEDICATED
+ // Block until something interesting happens
+ NET_Sleep(-1);
+#endif
+
return;
}