diff options
Diffstat (limited to 'src/server')
-rw-r--r-- | src/server/sv_client.c | 1 | ||||
-rw-r--r-- | src/server/sv_world.c | 5 |
2 files changed, 1 insertions, 5 deletions
diff --git a/src/server/sv_client.c b/src/server/sv_client.c index 25bf69f9..094ed98f 100644 --- a/src/server/sv_client.c +++ b/src/server/sv_client.c @@ -962,7 +962,6 @@ static void SV_VerifyPaks_f( client_t *cl ) { // if ( sv_pure->integer != 0 ) { - bGood = qtrue; nChkSum1 = nChkSum2 = 0; // we run the game, so determine which cgame and ui the client "should" be running bGood = (FS_FileIsInPAK("vm/cgame.qvm", &nChkSum1) == 1); diff --git a/src/server/sv_world.c b/src/server/sv_world.c index 667c9268..ce4230d7 100644 --- a/src/server/sv_world.c +++ b/src/server/sv_world.c @@ -383,9 +383,6 @@ SV_AreaEntities_r static void SV_AreaEntities_r( worldSector_t *node, areaParms_t *ap ) { svEntity_t *check, *next; sharedEntity_t *gcheck; - int count; - - count = 0; for ( check = node->entities ; check ; check = next ) { next = check->nextEntityInWorldSector; @@ -681,7 +678,7 @@ int SV_PointContents( const vec3_t p, int passEntityNum ) { angles = vec3_origin; // boxes don't rotate } - c2 = CM_TransformedPointContents (p, clipHandle, hit->s.origin, hit->s.angles); + c2 = CM_TransformedPointContents (p, clipHandle, hit->s.origin, angles); contents |= c2; } |