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Diffstat (limited to 'src/ui/ui_main.c')
-rw-r--r--src/ui/ui_main.c34
1 files changed, 14 insertions, 20 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index 15b43c67..502cf190 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -3320,15 +3320,15 @@ static void UI_LoadTremTeams( void )
{
uiInfo.tremTeamCount = 3;
uiInfo.tremTeamList[ 0 ].text = String_Alloc( "Aliens" );
- uiInfo.tremTeamList[ 0 ].cmd = String_Alloc( "cmd team aliens" );
+ uiInfo.tremTeamList[ 0 ].cmd = String_Alloc( "cmd team aliens\n" );
uiInfo.tremTeamList[ 0 ].infopane = UI_FindInfoPaneByName( "alienteam" );
uiInfo.tremTeamList[ 1 ].text = String_Alloc( "Humans" );
- uiInfo.tremTeamList[ 1 ].cmd = String_Alloc( "cmd team humans" );
+ uiInfo.tremTeamList[ 1 ].cmd = String_Alloc( "cmd team humans\n" );
uiInfo.tremTeamList[ 1 ].infopane = UI_FindInfoPaneByName( "humanteam" );
uiInfo.tremTeamList[ 2 ].text = String_Alloc( "Spectate" );
- uiInfo.tremTeamList[ 2 ].cmd = String_Alloc( "cmd team spectate" );
+ uiInfo.tremTeamList[ 2 ].cmd = String_Alloc( "cmd team spectate\n" );
uiInfo.tremTeamList[ 2 ].infopane = UI_FindInfoPaneByName( "spectateteam" );
}
@@ -3346,7 +3346,7 @@ static void UI_LoadTremAlienClasses( void )
uiInfo.tremAlienClassList[ 0 ].text =
String_Alloc( BG_FindHumanNameForClassNum( PCL_A_O_BASE ) );
uiInfo.tremAlienClassList[ 0 ].cmd =
- String_Alloc( va( "cmd class %s", BG_FindNameForClassNum( PCL_A_O_BASE ) ) );
+ String_Alloc( va( "cmd class %s\n", BG_FindNameForClassNum( PCL_A_O_BASE ) ) );
uiInfo.tremAlienClassList[ 0 ].infopane =
UI_FindInfoPaneByName( va( "%sclass", BG_FindNameForClassNum( PCL_A_O_BASE ) ) );
@@ -3358,7 +3358,7 @@ static void UI_LoadTremAlienClasses( void )
uiInfo.tremAlienClassList[ 1 ].text =
String_Alloc( BG_FindHumanNameForClassNum( bClass ) );
uiInfo.tremAlienClassList[ 1 ].cmd =
- String_Alloc( va( "cmd class %s", BG_FindNameForClassNum( bClass ) ) );
+ String_Alloc( va( "cmd class %s\n", BG_FindNameForClassNum( bClass ) ) );
uiInfo.tremAlienClassList[ 1 ].infopane =
UI_FindInfoPaneByName( va( "%sclass", BG_FindNameForClassNum( bClass ) ) );
}
@@ -3375,14 +3375,14 @@ static void UI_LoadTremHumanItems( void )
uiInfo.tremHumanItemList[ 0 ].text =
String_Alloc( BG_FindHumanNameForWeapon( WP_MACHINEGUN ) );
uiInfo.tremHumanItemList[ 0 ].cmd =
- String_Alloc( va( "cmd class %s", BG_FindNameForWeapon( WP_MACHINEGUN ) ) );
+ String_Alloc( va( "cmd class %s\n", BG_FindNameForWeapon( WP_MACHINEGUN ) ) );
uiInfo.tremHumanItemList[ 0 ].infopane =
UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForWeapon( WP_MACHINEGUN ) ) );
uiInfo.tremHumanItemList[ 1 ].text =
String_Alloc( BG_FindHumanNameForWeapon( WP_HBUILD ) );
uiInfo.tremHumanItemList[ 1 ].cmd =
- String_Alloc( va( "cmd class %s", BG_FindNameForWeapon( WP_HBUILD ) ) );
+ String_Alloc( va( "cmd class %s\n", BG_FindNameForWeapon( WP_HBUILD ) ) );
uiInfo.tremHumanItemList[ 1 ].infopane =
UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForWeapon( WP_HBUILD ) ) );
}
@@ -3486,7 +3486,7 @@ static void UI_LoadTremHumanArmouryBuys( )
uiInfo.tremHumanArmouryBuyList[ j ].text =
String_Alloc( BG_FindHumanNameForWeapon( i ) );
uiInfo.tremHumanArmouryBuyList[ j ].cmd =
- String_Alloc( va( "cmd buy %s retrigger", BG_FindNameForWeapon( i ) ) );
+ String_Alloc( va( "cmd buy %s retrigger\n", BG_FindNameForWeapon( i ) ) );
uiInfo.tremHumanArmouryBuyList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForWeapon( i ) ) );
@@ -3506,7 +3506,7 @@ static void UI_LoadTremHumanArmouryBuys( )
uiInfo.tremHumanArmouryBuyList[ j ].text =
String_Alloc( BG_FindHumanNameForUpgrade( i ) );
uiInfo.tremHumanArmouryBuyList[ j ].cmd =
- String_Alloc( va( "cmd buy %s retrigger", BG_FindNameForUpgrade( i ) ) );
+ String_Alloc( va( "cmd buy %s retrigger\n", BG_FindNameForUpgrade( i ) ) );
uiInfo.tremHumanArmouryBuyList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForUpgrade( i ) ) );
@@ -3536,7 +3536,7 @@ static void UI_LoadTremHumanArmourySells( )
{
uiInfo.tremHumanArmourySellList[ j ].text = String_Alloc( BG_FindHumanNameForWeapon( i ) );
uiInfo.tremHumanArmourySellList[ j ].cmd =
- String_Alloc( va( "cmd sell %s retrigger", BG_FindNameForWeapon( i ) ) );
+ String_Alloc( va( "cmd sell %s retrigger\n", BG_FindNameForWeapon( i ) ) );
uiInfo.tremHumanArmourySellList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForWeapon( i ) ) );
@@ -3552,7 +3552,7 @@ static void UI_LoadTremHumanArmourySells( )
{
uiInfo.tremHumanArmourySellList[ j ].text = String_Alloc( BG_FindHumanNameForUpgrade( i ) );
uiInfo.tremHumanArmourySellList[ j ].cmd =
- String_Alloc( va( "cmd sell %s retrigger", BG_FindNameForUpgrade( i ) ) );
+ String_Alloc( va( "cmd sell %s retrigger\n", BG_FindNameForUpgrade( i ) ) );
uiInfo.tremHumanArmourySellList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForUpgrade( i ) ) );
@@ -3587,7 +3587,7 @@ static void UI_LoadTremAlienUpgrades( )
{
uiInfo.tremAlienUpgradeList[ j ].text = String_Alloc( BG_FindHumanNameForClassNum( i ) );
uiInfo.tremAlienUpgradeList[ j ].cmd =
- String_Alloc( va( "cmd class %s", BG_FindNameForClassNum( i ) ) );
+ String_Alloc( va( "cmd class %s\n", BG_FindNameForClassNum( i ) ) );
uiInfo.tremAlienUpgradeList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sclass", BG_FindNameForClassNum( i ) ) );
@@ -3623,7 +3623,7 @@ static void UI_LoadTremAlienBuilds( )
uiInfo.tremAlienBuildList[ j ].text =
String_Alloc( BG_FindHumanNameForBuildable( i ) );
uiInfo.tremAlienBuildList[ j ].cmd =
- String_Alloc( va( "cmd build %s", BG_FindNameForBuildable( i ) ) );
+ String_Alloc( va( "cmd build %s\n", BG_FindNameForBuildable( i ) ) );
uiInfo.tremAlienBuildList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sbuild", BG_FindNameForBuildable( i ) ) );
@@ -3661,7 +3661,7 @@ static void UI_LoadTremHumanBuilds( )
uiInfo.tremHumanBuildList[ j ].text =
String_Alloc( BG_FindHumanNameForBuildable( i ) );
uiInfo.tremHumanBuildList[ j ].cmd =
- String_Alloc( va( "cmd build %s", BG_FindNameForBuildable( i ) ) );
+ String_Alloc( va( "cmd build %s\n", BG_FindNameForBuildable( i ) ) );
uiInfo.tremHumanBuildList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sbuild", BG_FindNameForBuildable( i ) ) );
@@ -4205,12 +4205,6 @@ static void UI_RunMenuScript(char **args) {
if( cmd = uiInfo.tremHumanBuildList[ uiInfo.tremHumanBuildIndex ].cmd )
trap_Cmd_ExecuteText( EXEC_APPEND, cmd );
}
- else if( Q_stricmp( name, "SetBankDefaults" ) == 0 )
- trap_Cvar_Set( "ui_bank", "0" );
- else if( Q_stricmp( name, "BankDeposit" ) == 0 )
- trap_Cmd_ExecuteText( EXEC_APPEND, va( "cmd deposit %d", (int)trap_Cvar_VariableValue( "ui_bank" ) ) );
- else if( Q_stricmp( name, "BankWithdraw" ) == 0 )
- trap_Cmd_ExecuteText( EXEC_APPEND, va( "cmd withdraw %d", (int)trap_Cvar_VariableValue( "ui_bank" ) ) );
//TA: tremulous menus
else if (Q_stricmp(name, "playMovie") == 0) {