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-rw-r--r--src/ui/ui_main.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index 35d8f67e..0d545dfc 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -5219,7 +5219,6 @@ void UI_LoadNonIngame() {
void _UI_SetActiveMenu( uiMenuCommand_t menu ) {
char buf[256];
- Com_Printf( "_UI_SetActiveMenu\n" );
// this should be the ONLY way the menu system is brought up
// enusure minumum menu data is cached
if (Menu_Count() > 0) {