diff options
Diffstat (limited to 'src/ui')
-rw-r--r-- | src/ui/ui_gameinfo.c | 5 | ||||
-rw-r--r-- | src/ui/ui_main.c | 10 | ||||
-rw-r--r-- | src/ui/ui_shared.c | 23 |
3 files changed, 2 insertions, 36 deletions
diff --git a/src/ui/ui_gameinfo.c b/src/ui/ui_gameinfo.c index 18a604b8..95c57c6f 100644 --- a/src/ui/ui_gameinfo.c +++ b/src/ui/ui_gameinfo.c @@ -169,7 +169,6 @@ void UI_LoadArenas( void ) char* dirptr; int i, n; int dirlen; - char *type; ui_numArenas = 0; uiInfo.mapCount = 0; @@ -193,10 +192,6 @@ void UI_LoadArenas( void ) for( n = 0; n < ui_numArenas; n++ ) { - // determine type - type = Info_ValueForKey( ui_arenaInfos[ n ], "type" ); - // if no type specified, it will be treated as "ffa" - uiInfo.mapList[uiInfo.mapCount].cinematic = -1; uiInfo.mapList[uiInfo.mapCount].mapLoadName = String_Alloc( Info_ValueForKey( ui_arenaInfos[n], "map" ) ); uiInfo.mapList[uiInfo.mapCount].mapName = String_Alloc( Info_ValueForKey( ui_arenaInfos[n], "longname" ) ); diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c index eb96c4c5..73080627 100644 --- a/src/ui/ui_main.c +++ b/src/ui/ui_main.c @@ -1864,7 +1864,7 @@ UI_BuildPlayerList static void UI_BuildPlayerList( void ) { uiClientState_t cs; - int n, count, team, team2, playerTeamNumber; + int n, count, team, team2; char info[MAX_INFO_STRING]; trap_GetClientState( &cs ); @@ -1876,7 +1876,6 @@ static void UI_BuildPlayerList( void ) uiInfo.playerCount = 0; uiInfo.myTeamCount = 0; uiInfo.myPlayerIndex = 0; - playerTeamNumber = 0; for( n = 0; n < count; n++ ) { @@ -1909,9 +1908,6 @@ static void UI_BuildPlayerList( void ) Q_CleanStr( uiInfo.teamNames[uiInfo.myTeamCount] ); uiInfo.teamClientNums[uiInfo.myTeamCount] = n; - if( uiInfo.playerNumber == n ) - playerTeamNumber = uiInfo.myTeamCount; - uiInfo.myTeamCount++; } } @@ -4009,8 +4005,6 @@ UI_Init */ void UI_Init( qboolean inGameLoad ) { - int start; - BG_InitClassConfigs( ); BG_InitAllowedGameElements( ); @@ -4089,8 +4083,6 @@ void UI_Init( qboolean inGameLoad ) AssetCache(); - start = trap_Milliseconds(); - UI_LoadMenus( "ui/menus.txt", qtrue ); UI_LoadMenus( "ui/ingame.txt", qfalse ); UI_LoadMenus( "ui/tremulous.txt", qfalse ); diff --git a/src/ui/ui_shared.c b/src/ui/ui_shared.c index 1cd922ad..b98127ce 100644 --- a/src/ui/ui_shared.c +++ b/src/ui/ui_shared.c @@ -2703,9 +2703,6 @@ int Item_ListBox_OverLB( itemDef_t *item, float x, float y ) { rectDef_t r; int thumbstart; - int count; - - count = DC->feederCount( item->feederID ); r.x = SCROLLBAR_SLIDER_X( item ); r.y = SCROLLBAR_Y( item ); @@ -3988,14 +3985,10 @@ void Menu_HandleKey( menuDef_t *menu, int key, qboolean down ) { int i; itemDef_t *item = NULL; - qboolean inHandler = qfalse; - - inHandler = qtrue; if( g_waitingForKey && down ) { Item_Bind_HandleKey( g_bindItem, key, down ); - inHandler = qfalse; return; } @@ -4006,7 +3999,6 @@ void Menu_HandleKey( menuDef_t *menu, int key, qboolean down ) g_editingField = qfalse; Item_RunScript( g_editItem, g_editItem->onTextEntry ); g_editItem = NULL; - inHandler = qfalse; return; } else @@ -4016,10 +4008,7 @@ void Menu_HandleKey( menuDef_t *menu, int key, qboolean down ) } if( menu == NULL ) - { - inHandler = qfalse; return; - } // see if the mouse is within the window bounds and if so is this a mouse click if( down && !( menu->window.flags & WINDOW_POPUP ) && @@ -4032,7 +4021,6 @@ void Menu_HandleKey( menuDef_t *menu, int key, qboolean down ) inHandleKey = qtrue; Menus_HandleOOBClick( menu, key, down ); inHandleKey = qfalse; - inHandler = qfalse; return; } } @@ -4054,16 +4042,12 @@ void Menu_HandleKey( menuDef_t *menu, int key, qboolean down ) if( Item_HandleKey( item, key, down ) ) { Item_Action( item ); - inHandler = qfalse; return; } } if( !down ) - { - inHandler = qfalse; return; - } // default handling switch( key ) @@ -4178,8 +4162,6 @@ void Menu_HandleKey( menuDef_t *menu, int key, qboolean down ) break; } - - inHandler = qfalse; } void ToWindowCoords( float *x, float *y, windowDef_t *window ) @@ -5129,12 +5111,10 @@ void BindingFromName( const char *cvar ) void Item_Slider_Paint( itemDef_t *item ) { vec4_t newColor; - float x, y, value; + float x, y; menuDef_t *parent = ( menuDef_t* )item->parent; float vScale = Item_Slider_VScale( item ); - value = ( item->cvar ) ? DC->getCVarValue( item->cvar ) : 0; - if( item->window.flags & WINDOW_HASFOCUS ) memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) ); else @@ -5646,7 +5626,6 @@ void Item_OwnerDraw_Paint( itemDef_t *item ) if( DC->ownerDrawItem ) { vec4_t color, lowLight; - menuDef_t *parent = ( menuDef_t* )item->parent; Fade( &item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount ); memcpy( &color, &item->window.foreColor, sizeof( color ) ); |