diff options
Diffstat (limited to 'src/win32/win_glimp.c')
-rw-r--r-- | src/win32/win_glimp.c | 75 |
1 files changed, 1 insertions, 74 deletions
diff --git a/src/win32/win_glimp.c b/src/win32/win_glimp.c index da37d234..ce23123e 100644 --- a/src/win32/win_glimp.c +++ b/src/win32/win_glimp.c @@ -1350,8 +1350,6 @@ static void GLW_StartOpenGL( void ) */ void GLimp_Init( void ) { - char buf[1024]; - cvar_t *lastValidRenderer = ri.Cvar_Get( "r_lastValidRenderer", "(uninitialized)", CVAR_ARCHIVE ); cvar_t *cv; ri.Printf( PRINT_ALL, "Initializing OpenGL subsystem\n" ); @@ -1383,78 +1381,7 @@ void GLimp_Init( void ) Q_strncpyz( glConfig.version_string, qglGetString (GL_VERSION), sizeof( glConfig.version_string ) ); Q_strncpyz( glConfig.extensions_string, qglGetString (GL_EXTENSIONS), sizeof( glConfig.extensions_string ) ); - // - // chipset specific configuration - // - Q_strncpyz( buf, glConfig.renderer_string, sizeof(buf) ); - Q_strlwr( buf ); - - // - // NOTE: if changing cvars, do it within this block. This allows them - // to be overridden when testing driver fixes, etc. but only sets - // them to their default state when the hardware is first installed/run. - // - if ( Q_stricmp( lastValidRenderer->string, glConfig.renderer_string ) ) - { - glConfig.hardwareType = GLHW_GENERIC; - - ri.Cvar_Set( "r_textureMode", "GL_LINEAR_MIPMAP_NEAREST" ); - - // VOODOO GRAPHICS w/ 2MB - if ( strstr( buf, "voodoo graphics/1 tmu/2 mb" ) ) - { - ri.Cvar_Set( "r_picmip", "2" ); - ri.Cvar_Get( "r_picmip", "1", CVAR_ARCHIVE | CVAR_LATCH ); - } - else - { - ri.Cvar_Set( "r_picmip", "1" ); - - if ( strstr( buf, "rage 128" ) || strstr( buf, "rage128" ) ) - { - ri.Cvar_Set( "r_finish", "0" ); - } - // Savage3D and Savage4 should always have trilinear enabled - else if ( strstr( buf, "savage3d" ) || strstr( buf, "s3 savage4" ) ) - { - ri.Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_LINEAR" ); - } - } - } - - // - // this is where hardware specific workarounds that should be - // detected/initialized every startup should go. - // - if ( strstr( buf, "banshee" ) || strstr( buf, "voodoo3" ) ) - { - glConfig.hardwareType = GLHW_3DFX_2D3D; - } - // VOODOO GRAPHICS w/ 2MB - else if ( strstr( buf, "voodoo graphics/1 tmu/2 mb" ) ) - { - } - else if ( strstr( buf, "glzicd" ) ) - { - } - else if ( strstr( buf, "rage pro" ) || strstr( buf, "Rage Pro" ) || strstr( buf, "ragepro" ) ) - { - glConfig.hardwareType = GLHW_RAGEPRO; - } - else if ( strstr( buf, "rage 128" ) ) - { - } - else if ( strstr( buf, "permedia2" ) ) - { - glConfig.hardwareType = GLHW_PERMEDIA2; - } - else if ( strstr( buf, "riva 128" ) ) - { - glConfig.hardwareType = GLHW_RIVA128; - } - else if ( strstr( buf, "riva tnt " ) ) - { - } + GL_ResolveHardwareType( ); ri.Cvar_Set( "r_lastValidRenderer", glConfig.renderer_string ); |