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-rw-r--r--src/game/g_missile.c2
-rw-r--r--src/game/tremulous.h1
2 files changed, 3 insertions, 0 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c
index 6f8ee995..f3cc8f64 100644
--- a/src/game/g_missile.c
+++ b/src/game/g_missile.c
@@ -371,6 +371,8 @@ gentity_t *fire_blaster( gentity_t *self, vec3_t start, vec3_t dir )
bolt->splashMethodOfDeath = MOD_BLASTER;
bolt->clipmask = MASK_SHOT;
bolt->target_ent = NULL;
+ bolt->r.mins[ 0 ] = bolt->r.mins[ 1 ] = bolt->r.mins[ 2 ] = -BLASTER_SIZE;
+ bolt->r.maxs[ 0 ] = bolt->r.maxs[ 1 ] = bolt->r.maxs[ 2 ] = BLASTER_SIZE;
bolt->s.pos.trType = TR_LINEAR;
bolt->s.pos.trTime = level.time - MISSILE_PRESTEP_TIME; // move a bit on the very first frame
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index fe60e91e..3523ee94 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -371,6 +371,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define BLASTER_SPREAD 200
#define BLASTER_SPEED 1400
#define BLASTER_DMG HDM(10)
+#define BLASTER_SIZE 4
#define RIFLE_CLIPSIZE 30
#define RIFLE_MAXCLIPS 6