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-rw-r--r--src/game/tremulous.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 4d34f2de..07760f82 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -47,10 +47,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define ABUILDER_BLOB_SPEED_MOD 0.5f
#define ABUILDER_BLOB_TIME 5000
-#define LEVEL0_BITE_DMG ADM(48)
+#define LEVEL0_BITE_DMG ADM(24)
#define LEVEL0_BITE_RANGE 64.0f
#define LEVEL0_BITE_WIDTH 6.0f
-#define LEVEL0_BITE_REPEAT 1000
+#define LEVEL0_BITE_REPEAT 500
#define LEVEL0_BITE_K_SCALE 1.0f
#define LEVEL1_CLAW_DMG ADM(32)
@@ -71,7 +71,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define LEVEL1_UPG_REGEN_MOD 3.0f
#define LEVEL2_CLAW_DMG ADM(40)
-#define LEVEL2_CLAW_RANGE 72.0f
+#define LEVEL2_CLAW_RANGE 80.0f
#define LEVEL2_CLAW_WIDTH 14.0f
#define LEVEL2_CLAW_REPEAT 500
#define LEVEL2_CLAW_K_SCALE 1.0f
@@ -103,7 +103,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define LEVEL3_POUNCE_JUMP_MAG 700 // Dragoon pounce jump power
#define LEVEL3_POUNCE_JUMP_MAG_UPG 800 // Adv. Dragoon pounce jump power
#define LEVEL3_BOUNCEBALL_DMG ADM(110)
-#define LEVEL3_BOUNCEBALL_REPEAT 1500
+#define LEVEL3_BOUNCEBALL_REPEAT 1200
#define LEVEL3_BOUNCEBALL_SPEED 1000.0f
#define LEVEL3_BOUNCEBALL_RADIUS 75
#define LEVEL3_BOUNCEBALL_REGEN 15000 // msec until new barb