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-rw-r--r--src/game/g_cmds.c17
-rw-r--r--src/game/g_local.h25
-rw-r--r--src/game/g_main.c29
3 files changed, 64 insertions, 7 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index 3df9adab..16e2ecd1 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -1170,6 +1170,7 @@ void Cmd_CallVote_f( gentity_t *ent )
int clientNum = -1;
int id = -1;
team_t team;
+ vote_t *v;
trap_Argv( 0, cmd, sizeof( cmd ) );
trap_Argv( 1, vote, sizeof( vote ) );
@@ -1181,6 +1182,7 @@ void Cmd_CallVote_f( gentity_t *ent )
team = ent->client->pers.teamSelection;
else
team = TEAM_NONE;
+ v = &level.votes[ team ];
if( !g_allowVote.integer )
{
@@ -1340,12 +1342,15 @@ void Cmd_CallVote_f( gentity_t *ent )
}
else if( !Q_stricmp( vote, "map_restart" ) )
{
- strcpy( level.voteString[ team ], vote );
+ v->cons = VC_RESTART;
+ strcpy( level.voteString[ team ], "restart" );
strcpy( level.voteDisplayString[ team ], "Restart current map" );
// map_restart comes with a default delay
}
else if( !Q_stricmp( vote, "map" ) )
{
+ mapVotePms_t *p = &v->pms.map;
+
if( !G_MapExists( arg ) )
{
trap_SendServerCommand( ent-g_entities,
@@ -1354,8 +1359,10 @@ void Cmd_CallVote_f( gentity_t *ent )
return;
}
+ v->cons = VC_MAP;
+ p->map = G_CopyString( arg );
Com_sprintf( level.voteString[ team ], sizeof( level.voteString[ team ] ),
- "%s \"%s\"", vote, arg );
+ "map: %s", arg );
Com_sprintf( level.voteDisplayString[ team ],
sizeof( level.voteDisplayString[ team ] ),
"Change to map '%s'", arg );
@@ -1363,6 +1370,8 @@ void Cmd_CallVote_f( gentity_t *ent )
}
else if( !Q_stricmp( vote, "nextmap" ) )
{
+ mapVotePms_t *p = &v->pms.map;
+
if( G_MapExists( g_nextMap.string ) )
{
trap_SendServerCommand( ent-g_entities,
@@ -1379,8 +1388,10 @@ void Cmd_CallVote_f( gentity_t *ent )
return;
}
+ v->cons = VC_NEXTMAP;
+ p->map = G_CopyString( arg );
Com_sprintf( level.voteString[ team ], sizeof( level.voteString[ team ] ),
- "set g_nextMap \"%s\"", arg );
+ "nextmap: %s", arg );
Com_sprintf( level.voteDisplayString[ team ],
sizeof( level.voteDisplayString[ team ] ),
"Set the next map to '%s'", arg );
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 4b47c896..ea12e342 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -434,6 +434,30 @@ struct gclient_s
};
+typedef enum
+{
+ VC_OTHER,
+ VC_RESTART,
+ VC_MAP,
+ VC_NEXTMAP,
+} voteCons_t;
+
+typedef struct
+{
+ char *map;
+} mapVotePms_t;
+
+typedef union
+{
+ mapVotePms_t map;
+} votePms_t;
+
+typedef struct
+{
+ voteCons_t cons;
+ votePms_t pms;
+} vote_t;
+
typedef struct spawnQueue_s
{
int clients[ MAX_CLIENTS ];
@@ -562,6 +586,7 @@ typedef struct
int warmupModificationCount; // for detecting if g_warmup is changed
// voting state
+ vote_t votes[ NUM_TEAMS ];
int voteThreshold[ NUM_TEAMS ]; // need at least this percent to pass
char voteString[ NUM_TEAMS ][ MAX_STRING_CHARS ];
char voteDisplayString[ NUM_TEAMS ][ MAX_STRING_CHARS ];
diff --git a/src/game/g_main.c b/src/game/g_main.c
index 5ab04d94..15a4cb69 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -2044,13 +2044,34 @@ FUNCTIONS CALLED EVERY FRAME
void G_ExecuteVote( team_t team )
{
+ vote_t *v = &level.votes[ team ];
+
level.voteExecuteTime[ team ] = 0;
- trap_SendConsoleCommand( EXEC_APPEND, va( "%s\n",
- level.voteString[ team ] ) );
+ switch( v->cons )
+ {
+ case VC_RESTART:
+ G_PerformMapRestart();
+ break;
+ case VC_MAP:
+ case VC_NEXTMAP:
+ {
+ mapVotePms_t *p = &v->pms.map;
+ if( v->cons == VC_NEXTMAP )
+ {
+ trap_Cvar_Set( "g_nextMap", p->map );
+ trap_Cvar_Update( &g_nextMap );
+ }
+ else
+ G_PerformMapChange( p->map );
+ BG_Free( p->map );
+ break;
+ }
+ default:
+ trap_SendConsoleCommand( EXEC_APPEND, va( "%s\n", level.voteString[ team ] ) );
+ }
- if( !Q_stricmpn( level.voteString[ team ], "map", 3 ) )
- level.restarted = qtrue;
+ v->cons = VC_OTHER;
}
/*