diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/cgame/cg_draw.c | 2 | ||||
-rw-r--r-- | src/cgame/cg_ents.c | 2 | ||||
-rw-r--r-- | src/cgame/cg_main.c | 4 | ||||
-rw-r--r-- | src/game/bg_voice.c | 4 | ||||
-rw-r--r-- | src/game/g_client.c | 2 | ||||
-rw-r--r-- | src/ui/ui_main.c | 2 |
6 files changed, 8 insertions, 8 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index c334490d..4d70b343 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -2463,7 +2463,7 @@ void CG_DrawWeaponIcon( rectDef_t *rect, vec4_t color ) if( weapon <= WP_NONE || weapon >= WP_NUM_WEAPONS ) { - CG_Error( "CG_DrawWeaponIcon: weapon out of range: %d\n", weapon ); + CG_Error( "CG_DrawWeaponIcon: weapon out of range: %d", weapon ); return; } diff --git a/src/cgame/cg_ents.c b/src/cgame/cg_ents.c index 48545715..d32318e7 100644 --- a/src/cgame/cg_ents.c +++ b/src/cgame/cg_ents.c @@ -1086,7 +1086,7 @@ static void CG_AddCEntity( centity_t *cent ) switch( cent->currentState.eType ) { default: - CG_Error( "Bad entity type: %i\n", cent->currentState.eType ); + CG_Error( "Bad entity type: %i", cent->currentState.eType ); break; case ET_INVISIBLE: diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 6699fa1f..99d267ee 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -1438,11 +1438,11 @@ void CG_LoadMenus( const char *menuFile ) if( !f ) { - trap_Error( va( S_COLOR_YELLOW "menu file not found: %s, using default\n", menuFile ) ); + trap_Error( va( S_COLOR_YELLOW "menu file not found: %s, using default", menuFile ) ); len = trap_FS_FOpenFile( "ui/hud.txt", &f, FS_READ ); if( !f ) - trap_Error( va( S_COLOR_RED "default menu file not found: ui/hud.txt, unable to continue!\n" ) ); + trap_Error( va( S_COLOR_RED "default menu file not found: ui/hud.txt, unable to continue!" ) ); } if( len >= MAX_MENUDEFFILE ) diff --git a/src/game/bg_voice.c b/src/game/bg_voice.c index 828219aa..44cfd17f 100644 --- a/src/game/bg_voice.c +++ b/src/game/bg_voice.c @@ -378,7 +378,7 @@ static voiceCmd_t *BG_VoiceParse( char *name ) trap_Parse_SourceFileAndLine( handle, filename, &line ); Com_Error( ERR_FATAL, "BG_VoiceParse(): " - "parse error on line %d of %s\n", line, filename ); + "parse error on line %d of %s", line, filename ); } } @@ -389,7 +389,7 @@ static voiceCmd_t *BG_VoiceParse( char *name ) trap_Parse_SourceFileAndLine( handle, filename, &line ); Com_Error( ERR_FATAL, "BG_VoiceParse(): " - "command \"%s\" exceeds MAX_VOICE_CMD_LEN (%d) on line %d of %s\n", + "command \"%s\" exceeds MAX_VOICE_CMD_LEN (%d) on line %d of %s", token.string, MAX_VOICE_CMD_LEN, line, filename ); } diff --git a/src/game/g_client.c b/src/game/g_client.c index 5156b3e1..b8439312 100644 --- a/src/game/g_client.c +++ b/src/game/g_client.c @@ -1258,7 +1258,7 @@ void ClientSpawn( gentity_t *ent, gentity_t *spawn, vec3_t origin, vec3_t angles { if( spawn == NULL ) { - G_Error( "ClientSpawn: spawn is NULL\n" ); + G_Error( "ClientSpawn: spawn is NULL" ); return; } diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c index 3932b1e0..a542e642 100644 --- a/src/ui/ui_main.c +++ b/src/ui/ui_main.c @@ -1449,7 +1449,7 @@ void UI_LoadMenus( const char *menuFile, qboolean reset ) handle = trap_Parse_LoadSource( menuFile ); if( !handle ) - trap_Error( va( S_COLOR_RED "menu list '%s' not found, unable to continue!\n", menuFile ) ); + trap_Error( va( S_COLOR_RED "menu list '%s' not found, unable to continue!", menuFile ) ); if( reset ) Menu_Reset(); |