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-rw-r--r--src/cgame/cg_weapons.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c
index fe6dfe98..2f00e432 100644
--- a/src/cgame/cg_weapons.c
+++ b/src/cgame/cg_weapons.c
@@ -1019,7 +1019,7 @@ static void CG_FlameTrail( centity_t *cent, vec3_t origin )
VectorMA( muzzlePoint, -6.0f, up, muzzlePoint );
CG_LaunchSprite( muzzlePoint, velocity, vec3_origin,
- 0.1f, 4.0f, 40.0f, 255.0f, 192.0f,
+ 0.1f, 4.0f, 40.0f, 255.0f, 255.0f,
rand( ) % 360, cg.time, FIREBALL_LIFETIME,
cgs.media.flameShader[ 0 ], qfalse, qfalse );