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-rw-r--r--src/renderergl2/tr_shade.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderergl2/tr_shade.c b/src/renderergl2/tr_shade.c
index 2578420c..59f3802c 100644
--- a/src/renderergl2/tr_shade.c
+++ b/src/renderergl2/tr_shade.c
@@ -1271,7 +1271,7 @@ static void RB_IterateStagesGeneric( shaderCommands_t *input )
specularScale[1] = 0.0f;
}
- GLSL_SetUniformVec4(sp, UNIFORM_SPECULARSCALE, pStage->specularScale);
+ GLSL_SetUniformVec4(sp, UNIFORM_SPECULARSCALE, specularScale);
}
//GLSL_SetUniformFloat(sp, UNIFORM_MAPLIGHTSCALE, backEnd.refdef.mapLightScale);