diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/cgame/cg_event.c | 4 | ||||
-rw-r--r-- | src/cgame/cg_main.c | 6 | ||||
-rw-r--r-- | src/cgame/cg_weapons.c | 2 | ||||
-rw-r--r-- | src/game/bg_pmove.c | 8 |
4 files changed, 11 insertions, 9 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index b33c742e..eb92bd28 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -428,7 +428,7 @@ void CG_Menu( centity_t *cent, int eventParm ) break; case MN_DROID: - trap_SendConsoleCommand( "menu aclassmenu\n" ); + trap_SendConsoleCommand( "menu dclassmenu\n" ); break; case MN_HUMAN: @@ -436,7 +436,7 @@ void CG_Menu( centity_t *cent, int eventParm ) break; case MN_ABUILD: - trap_SendConsoleCommand( "menu abuildmenu\n" ); + trap_SendConsoleCommand( "menu dbuildmenu\n" ); break; case MN_HBUILD: diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 7583d402..0672442f 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -659,10 +659,12 @@ static void CG_RegisterSounds( void ) { cgs.media.n_healthSound = trap_S_RegisterSound("sound/items/n_health.wav", qfalse ); cgs.media.hgrenb1aSound = trap_S_RegisterSound("sound/weapons/grenade/hgrenb1a.wav", qfalse); cgs.media.hgrenb2aSound = trap_S_RegisterSound("sound/weapons/grenade/hgrenb2a.wav", qfalse); - cgs.media.wstbimplSound = trap_S_RegisterSound("sound/weapons/proxmine/wstbimpl.wav", qfalse); + + //TA: it complains about these + /*cgs.media.wstbimplSound = trap_S_RegisterSound("sound/weapons/proxmine/wstbimpl.wav", qfalse); cgs.media.wstbimpmSound = trap_S_RegisterSound("sound/weapons/proxmine/wstbimpm.wav", qfalse); cgs.media.wstbimpdSound = trap_S_RegisterSound("sound/weapons/proxmine/wstbimpd.wav", qfalse); - cgs.media.wstbactvSound = trap_S_RegisterSound("sound/weapons/proxmine/wstbactv.wav", qfalse); + cgs.media.wstbactvSound = trap_S_RegisterSound("sound/weapons/proxmine/wstbactv.wav", qfalse);*/ } diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index bde65c39..6eab6c7c 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -561,7 +561,7 @@ void CG_RegisterWeapon( int weaponNum ) { case WP_FLAMER: weaponInfo->missileSound = trap_S_RegisterSound( "sound/weapons/plasma/lasfly.wav", qfalse ); MAKERGB( weaponInfo->flashDlightColor, 0.25, 0.1, 0 ); - weaponInfo->flashSound[0] = trap_S_RegisterSound( "sound/weapons/plasma/rg_hum.wav", qfalse ); + weaponInfo->flashSound[0] = trap_S_RegisterSound( "sound/weapons/railgun/railgf1a.wav", qfalse ); cgs.media.flameExplShader = trap_R_RegisterShader( "rocketExplosion" ); break; diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index 6787e250..9081b4ca 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -413,10 +413,10 @@ static float PM_CmdScale( usercmd_t *cmd ) { //if not sprinting modifier *= 0.8; } - else + else if( cmd->upmove >= 0 ) { //subtract stamina - pm->ps->stats[ STAT_STAMINA ] -= (dTime/4); + pm->ps->stats[ STAT_STAMINA ] -= (dTime/8); } aForward = abs( cmd->forwardmove ); @@ -425,12 +425,12 @@ static float PM_CmdScale( usercmd_t *cmd ) { if( ( aForward <= 64 && aForward > 5 ) || ( aRight <= 64 && aRight > 5 ) ) { //restore stamina - pm->ps->stats[ STAT_STAMINA ] += (dTime/5); + pm->ps->stats[ STAT_STAMINA ] += (dTime/10); } else if( aForward <= 5 && aRight <= 5 ) { //restore stamina faster - pm->ps->stats[ STAT_STAMINA ] += (dTime/4); + pm->ps->stats[ STAT_STAMINA ] += (dTime/8); } if( cmd->forwardmove < 0 ) |