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-rw-r--r--src/game/bg_pmove.c4
-rw-r--r--src/game/g_cmds.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c
index 474d681b..5aeae892 100644
--- a/src/game/bg_pmove.c
+++ b/src/game/bg_pmove.c
@@ -1932,8 +1932,8 @@ static void PM_GroundClimbTrace( void )
}
//if we hit something
- if( trace.fraction < 1.0f && !( trace.surfaceFlags & ( SURF_SKY | SURF_SLICK ) )
- && !( trace.entityNum != ENTITYNUM_WORLD && i != 4 ) )
+ if( trace.fraction < 1.0f && !( trace.surfaceFlags & ( SURF_SKY | SURF_SLICK ) ) &&
+ !( trace.entityNum != ENTITYNUM_WORLD && i != 4 ) )
{
if( i == 2 || i == 3 )
{
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index 2baf0151..ea6b77f8 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -277,8 +277,8 @@ void ScoreboardMessage( gentity_t *ent )
}
Com_sprintf( entry, sizeof( entry ),
- " %d %d %d %d %d %d", level.sortedClients[ i ], cl->pers.score, ping,
- ( level.time - cl->pers.enterTime ) / 60000, weapon, upgrade );
+ " %d %d %d %d %d %d", level.sortedClients[ i ], cl->pers.score,
+ ping, ( level.time - cl->pers.enterTime ) / 60000, weapon, upgrade );
j = strlen( entry );