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-rw-r--r--src/game/g_main.c2
-rw-r--r--src/qcommon/files.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index b749321f..2d3be8e1 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -271,7 +271,7 @@ static cvarTable_t gameCvarTable[ ] =
{ &g_censorship, "g_censorship", "", CVAR_ARCHIVE, 0, qfalse },
- { &g_tag, "g_tag", "main", CVAR_INIT, 0, qfalse }
+ { &g_tag, "g_tag", "gpp", CVAR_INIT, 0, qfalse }
};
static size_t gameCvarTableSize = ARRAY_LEN( gameCvarTable );
diff --git a/src/qcommon/files.c b/src/qcommon/files.c
index 576ad9d2..e791194b 100644
--- a/src/qcommon/files.c
+++ b/src/qcommon/files.c
@@ -3202,7 +3202,7 @@ static void FS_Startup( const char *gameName )
homePath = fs_basepath->string;
}
fs_homepath = Cvar_Get ("fs_homepath", homePath, CVAR_INIT|CVAR_PROTECTED );
- fs_gamedirvar = Cvar_Get ("fs_game", "", CVAR_INIT|CVAR_SYSTEMINFO );
+ fs_gamedirvar = Cvar_Get ("fs_game", "gpp", CVAR_INIT|CVAR_SYSTEMINFO );
// add search path elements in reverse priority order
if (fs_basepath->string[0]) {