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-rw-r--r--src/renderergl1/tr_shader.c4
-rw-r--r--src/renderergl2/tr_shader.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/renderergl1/tr_shader.c b/src/renderergl1/tr_shader.c
index ad0af3cf..a6115f16 100644
--- a/src/renderergl1/tr_shader.c
+++ b/src/renderergl1/tr_shader.c
@@ -691,7 +691,7 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
token = COM_ParseExt( text, qfalse );
if ( !token[0] )
{
- ri.Printf( PRINT_WARNING, "WARNING: missing parameter for 'animMmap' keyword in shader '%s'\n", shader.name );
+ ri.Printf( PRINT_WARNING, "WARNING: missing parameter for 'animMap' keyword in shader '%s'\n", shader.name );
return qfalse;
}
stage->bundle[0].imageAnimationSpeed = atof( token );
@@ -729,7 +729,7 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
token = COM_ParseExt( text, qfalse );
if ( !token[0] )
{
- ri.Printf( PRINT_WARNING, "WARNING: missing parameter for 'videoMmap' keyword in shader '%s'\n", shader.name );
+ ri.Printf( PRINT_WARNING, "WARNING: missing parameter for 'videoMap' keyword in shader '%s'\n", shader.name );
return qfalse;
}
stage->bundle[0].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_silent | CIN_shader));
diff --git a/src/renderergl2/tr_shader.c b/src/renderergl2/tr_shader.c
index 2c06d62a..aaed0e63 100644
--- a/src/renderergl2/tr_shader.c
+++ b/src/renderergl2/tr_shader.c
@@ -754,7 +754,7 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
token = COM_ParseExt( text, qfalse );
if ( !token[0] )
{
- ri.Printf( PRINT_WARNING, "WARNING: missing parameter for 'animMmap' keyword in shader '%s'\n", shader.name );
+ ri.Printf( PRINT_WARNING, "WARNING: missing parameter for 'animMap' keyword in shader '%s'\n", shader.name );
return qfalse;
}
stage->bundle[0].imageAnimationSpeed = atof( token );
@@ -795,7 +795,7 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
token = COM_ParseExt( text, qfalse );
if ( !token[0] )
{
- ri.Printf( PRINT_WARNING, "WARNING: missing parameter for 'videoMmap' keyword in shader '%s'\n", shader.name );
+ ri.Printf( PRINT_WARNING, "WARNING: missing parameter for 'videoMap' keyword in shader '%s'\n", shader.name );
return qfalse;
}
stage->bundle[0].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_silent | CIN_shader));