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-rw-r--r--src/game/bg_misc.c4
-rw-r--r--src/game/tremulous.h8
2 files changed, 6 insertions, 6 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 475b58b4..0859a7af 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -1069,7 +1069,7 @@ static const classAttributes_t bg_classList[ ] =
80, //int steptime;
LEVEL2_SPEED, //float speed;
10.0f, //float acceleration;
- 2.0f, //float airAcceleration;
+ 3.0f, //float airAcceleration;
6.0f, //float friction;
100.0f, //float stopSpeed;
380.0f, //float jumpMagnitude;
@@ -1096,7 +1096,7 @@ static const classAttributes_t bg_classList[ ] =
80, //int steptime;
LEVEL2_UPG_SPEED, //float speed;
10.0f, //float acceleration;
- 2.0f, //float airAcceleration;
+ 3.0f, //float airAcceleration;
6.0f, //float friction;
100.0f, //float stopSpeed;
380.0f, //float jumpMagnitude;
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index c6533ec6..0085b07d 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -97,7 +97,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define LEVEL3_CLAW_U_REPEAT 800
#define LEVEL3_CLAW_U_K_SCALE 1.0f
#define LEVEL3_POUNCE_DMG ADM(100)
-#define LEVEL3_POUNCE_RANGE 40.0f
+#define LEVEL3_POUNCE_RANGE 48.0f
#define LEVEL3_POUNCE_UPG_RANGE LEVEL3_POUNCE_RANGE + 3.0f
#define LEVEL3_POUNCE_WIDTH 14.0f
#define LEVEL3_POUNCE_TIME 800 // msec for full Dragoon pounce
@@ -436,11 +436,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define CHAINGUN_DMG HDM(6)
#define FLAMER_PRICE 400
-#define FLAMER_GAS 150
+#define FLAMER_GAS 200
#define FLAMER_REPEAT 200
#define FLAMER_K_SCALE 1.0f
-#define FLAMER_DMG HDM(25)
-#define FLAMER_SPLASHDAMAGE HDM(12)
+#define FLAMER_DMG HDM(20)
+#define FLAMER_SPLASHDAMAGE HDM(10)
#define FLAMER_RADIUS 50 // splash radius
#define FLAMER_SIZE 15 // missile bounding box
#define FLAMER_LIFETIME 700.0f