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-rw-r--r--src/renderergl2/tr_image.c44
1 files changed, 24 insertions, 20 deletions
diff --git a/src/renderergl2/tr_image.c b/src/renderergl2/tr_image.c
index c35af4c2..74eddfe0 100644
--- a/src/renderergl2/tr_image.c
+++ b/src/renderergl2/tr_image.c
@@ -1869,7 +1869,7 @@ static void RawImage_UploadTexture( byte *data, int x, int y, int width, int hei
int dataFormat, dataType;
qboolean rgtc = (internalFormat == GL_COMPRESSED_RG_RGTC2);
- if (picFormat != GL_RGBA8 && picFormat != GL_SRGB8_ALPHA8_EXT)
+ if (data && picFormat != GL_RGBA8 && picFormat != GL_SRGB8_ALPHA8_EXT)
{
int bytesPer4x4Block = 0;
int miplevel = 0;
@@ -1877,6 +1877,7 @@ static void RawImage_UploadTexture( byte *data, int x, int y, int width, int hei
switch (picFormat)
{
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
case GL_COMPRESSED_RED_RGTC1:
@@ -1901,11 +1902,26 @@ static void RawImage_UploadTexture( byte *data, int x, int y, int width, int hei
break;
}
- for (miplevel = 0; miplevel < numMips; miplevel++)
+ if (flags & IMGFLAG_PICMIP)
{
- int size;
+ for (miplevel = r_picmip->integer; miplevel > 0 && numMips > 1; miplevel--, numMips--)
+ {
+ int size = ((width + 3) / 4) * ((height + 3) / 4) * bytesPer4x4Block;
- size = ((width + 3) / 4) * ((height + 3) / 4) * bytesPer4x4Block;
+ x >>= 1;
+ y >>= 1;
+ width = MAX(1, width >> 1);
+ height = MAX(1, height >> 1);
+ data += size;
+ }
+ }
+
+ if (!(flags & IMGFLAG_MIPMAP))
+ numMips = 1;
+
+ for (miplevel = 0; miplevel < numMips; miplevel++)
+ {
+ int size = ((width + 3) / 4) * ((height + 3) / 4) * bytesPer4x4Block;
if (subtexture)
qglCompressedTexSubImage2DARB(GL_TEXTURE_2D, miplevel, x, y, width, height, internalFormat, size, data);
@@ -1914,9 +1930,6 @@ static void RawImage_UploadTexture( byte *data, int x, int y, int width, int hei
x >>= 1;
y >>= 1;
- x -= x % 4;
- y -= y % 4;
-
width = MAX(1, width >> 1);
height = MAX(1, height >> 1);
data += size;
@@ -1956,29 +1969,20 @@ static void RawImage_UploadTexture( byte *data, int x, int y, int width, int hei
if (flags & IMGFLAG_MIPMAP)
{
- int miplevel;
+ int miplevel = 0;
- miplevel = 0;
while (width > 1 || height > 1)
{
if (data)
{
if (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT)
- {
R_MipMapNormalHeight( data, data, width, height, glRefConfig.swizzleNormalmap );
- }
else
- {
R_MipMapsRGB( data, width, height );
- }
}
- width >>= 1;
- height >>= 1;
- if (width < 1)
- width = 1;
- if (height < 1)
- height = 1;
+ width = MAX(1, width >> 1);
+ height = MAX(1, height >> 1);
miplevel++;
if ( data && r_colorMipLevels->integer )
@@ -2029,7 +2033,7 @@ static void Upload32(byte *data, int x, int y, int width, int height, GLenum pic
}
else if (!subtexture)
{
- if (picFormat != GL_RGBA8)
+ if (picFormat != GL_RGBA8 && picFormat != GL_SRGB8_ALPHA8_EXT)
{
RawImage_UploadTexture(data, 0, 0, width, height, picFormat, numMips, internalFormat, type, flags, qfalse);
goto done;