diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client/cl_main.c | 98 | ||||
-rw-r--r-- | src/qcommon/common.c | 174 | ||||
-rw-r--r-- | src/qcommon/qcommon.h | 5 | ||||
-rw-r--r-- | src/server/sv_ccmds.c | 65 |
4 files changed, 342 insertions, 0 deletions
diff --git a/src/client/cl_main.c b/src/client/cl_main.c index 03bd542c..5b3f6028 100644 --- a/src/client/cl_main.c +++ b/src/client/cl_main.c @@ -1732,6 +1732,50 @@ static void CL_CompleteRcon( char *args, int argNum ) } /* +================== +CL_CompletePlayerName +================== +*/ +static void CL_CompletePlayerName( char *args, int argNum ) +{ + if( argNum == 2 ) + { + char names[MAX_CLIENTS][MAX_NAME_LENGTH]; + char *namesPtr[MAX_CLIENTS]; + int i; + int clientCount; + int nameCount; + const char *info; + const char *name; + + //configstring + info = cl.gameState.stringData + cl.gameState.stringOffsets[CS_SERVERINFO]; + clientCount = atoi( Info_ValueForKey( info, "sv_maxclients" ) ); + + nameCount = 0; + + for( i = 0; i < clientCount; i++ ) { + if( i == clc.clientNum ) + continue; + + info = cl.gameState.stringData + cl.gameState.stringOffsets[CS_PLAYERS+i]; + + name = Info_ValueForKey( info, "n" ); + if( name[0] == '\0' ) + continue; + Q_strncpyz( names[nameCount], name, sizeof(names[nameCount]) ); + Q_CleanStr( names[nameCount] ); + + namesPtr[nameCount] = names[nameCount]; + nameCount++; + } + qsort( (void*)namesPtr, nameCount, sizeof( namesPtr[0] ), Com_strCompare ); + + Field_CompletePlayerName( namesPtr, nameCount ); + } +} + +/* ===================== CL_Rcon_f @@ -3474,6 +3518,56 @@ static void CL_GenerateQKey(void) } } +void CL_Sayto_f( void ) { + char *rawname; + char name[MAX_NAME_LENGTH]; + char cleanName[MAX_NAME_LENGTH]; + const char *info; + int count; + int i; + int clientNum; + char *p; + + if ( Cmd_Argc() < 3 ) { + Com_Printf ("sayto <player name> <text>\n"); + return; + } + + rawname = Cmd_Argv(1); + + Com_FieldStringToPlayerName( name, MAX_NAME_LENGTH, rawname ); + + info = cl.gameState.stringData + cl.gameState.stringOffsets[CS_SERVERINFO]; + count = atoi( Info_ValueForKey( info, "sv_maxclients" ) ); + + clientNum = -1; + for( i = 0; i < count; i++ ) { + + info = cl.gameState.stringData + cl.gameState.stringOffsets[CS_PLAYERS+i]; + Q_strncpyz( cleanName, Info_ValueForKey( info, "n" ), sizeof(cleanName) ); + Q_CleanStr( cleanName ); + + if ( !Q_stricmp( cleanName, name ) ) { + clientNum = i; + break; + } + } + if( clientNum <= -1 ) + { + Com_Printf ("No such player name: %s.\n", name); + return; + } + + p = Cmd_ArgsFrom(2); + + if ( *p == '"' ) { + p++; + p[strlen(p)-1] = 0; + } + + CL_AddReliableCommand(va("tell %i \"%s\"", clientNum, p ), qfalse); +} + /* ==================== CL_Init @@ -3663,6 +3757,10 @@ void CL_Init( void ) { Cmd_AddCommand ("model", CL_SetModel_f ); Cmd_AddCommand ("video", CL_Video_f ); Cmd_AddCommand ("stopvideo", CL_StopVideo_f ); + if( !com_dedicated->integer ) { + Cmd_AddCommand ("sayto", CL_Sayto_f ); + Cmd_SetCommandCompletionFunc( "sayto", CL_CompletePlayerName ); + } CL_InitRef(); SCR_Init (); diff --git a/src/qcommon/common.c b/src/qcommon/common.c index fef14331..11e723c1 100644 --- a/src/qcommon/common.c +++ b/src/qcommon/common.c @@ -3421,3 +3421,177 @@ qboolean Com_IsVoipTarget(uint8_t *voipTargets, int voipTargetsSize, int clientN return qfalse; } + +/* +=============== +Field_CompletePlayerName +=============== +*/ +static qboolean Field_CompletePlayerNameFinal( qboolean whitespace ) +{ + int completionOffset; + + if( matchCount == 0 ) + return qtrue; + + completionOffset = strlen( completionField->buffer ) - strlen( completionString ); + + Q_strncpyz( &completionField->buffer[ completionOffset ], shortestMatch, + sizeof( completionField->buffer ) - completionOffset ); + + completionField->cursor = strlen( completionField->buffer ); + + if( matchCount == 1 && whitespace ) + { + Q_strcat( completionField->buffer, sizeof( completionField->buffer ), " " ); + completionField->cursor++; + return qtrue; + } + + return qfalse; +} + +static void Name_PlayerNameCompletion( const char **names, int nameCount, void(*callback)(const char *s) ) +{ + int i; + + for( i = 0; i < nameCount; i++ ) { + callback( names[ i ] ); + } +} + +qboolean Com_FieldStringToPlayerName( char *name, int length, const char *rawname ) +{ + char hex[5]; + int i; + int ch; + + if( name == NULL || rawname == NULL ) + return qfalse; + + if( length <= 0 ) + return qtrue; + + for( i = 0; *rawname && i + 1 <= length; rawname++, i++ ) { + if( *rawname == '\\' ) { + Q_strncpyz( hex, rawname + 1, sizeof(hex) ); + ch = Com_HexStrToInt( hex ); + if( ch > -1 ) { + name[i] = ch; + rawname += 4; //hex string length, 0xXX + } else { + name[i] = *rawname; + } + } else { + name[i] = *rawname; + } + } + name[i] = '\0'; + + return qtrue; +} + +qboolean Com_PlayerNameToFieldString( char *str, int length, const char *name ) +{ + const char *p; + int i; + int x1, x2; + + if( str == NULL || name == NULL ) + return qfalse; + + if( length <= 0 ) + return qtrue; + + *str = '\0'; + p = name; + + for( i = 0; *p != '\0'; i++, p++ ) + { + if( i + 1 >= length ) + break; + + if( *p <= ' ' ) + { + if( i + 5 + 1 >= length ) + break; + + x1 = *p >> 4; + x2 = *p & 15; + + str[i+0] = '\\'; + str[i+1] = '0'; + str[i+2] = 'x'; + str[i+3] = x1 > 9 ? x1 - 10 + 'a' : x1 + '0'; + str[i+4] = x2 > 9 ? x2 - 10 + 'a' : x2 + '0'; + + i += 4; + } else { + str[i] = *p; + } + } + str[i] = '\0'; + + return qtrue; +} + +void Field_CompletePlayerName( char **names, int nameCount ) +{ + qboolean whitespace; + + matchCount = 0; + shortestMatch[ 0 ] = 0; + + if( nameCount <= 0 ) + return; + + Name_PlayerNameCompletion( names, nameCount, FindMatches ); + + if( completionString[0] == '\0' ) + { + Com_PlayerNameToFieldString( shortestMatch, sizeof( shortestMatch ), names[ 0 ] ); + } + + //allow to tab player names + //if full player name switch to next player name + if( completionString[0] != '\0' + && Q_stricmp( shortestMatch, completionString ) == 0 + && nameCount > 1 ) + { + int i; + + for( i = 0; i < nameCount; i++ ) { + if( Q_stricmp( names[ i ], completionString ) == 0 ) + { + i++; + if( i >= nameCount ) + { + i = 0; + } + + Com_PlayerNameToFieldString( shortestMatch, sizeof( shortestMatch ), names[ i ] ); + break; + } + } + } + + if( matchCount > 1 ) + { + Com_Printf( "]%s\n", completionField->buffer ); + + Name_PlayerNameCompletion( names, nameCount, PrintMatches ); + } + + whitespace = nameCount == 1? qtrue: qfalse; + if( !Field_CompletePlayerNameFinal( whitespace ) ) + { + + } +} + +int QDECL Com_strCompare( const void *a, const void *b ) +{ + const char **pa = (const char **)a; + const char **pb = (const char **)b; + return strcmp( *pa, *pb ); +} diff --git a/src/qcommon/qcommon.h b/src/qcommon/qcommon.h index 98d1f1ec..d71531b6 100644 --- a/src/qcommon/qcommon.h +++ b/src/qcommon/qcommon.h @@ -740,6 +740,7 @@ void Field_CompleteFilename( const char *dir, const char *ext, qboolean stripExt, qboolean allowNonPureFilesOnDisk ); void Field_CompleteCommand( char *cmd, qboolean doCommands, qboolean doCvars ); +void Field_CompletePlayerName( char **names, int count ); /* ============================================================== @@ -815,6 +816,10 @@ void Com_StartupVariable( const char *match ); // if match is NULL, all set commands will be executed, otherwise // only a set with the exact name. Only used during startup. +qboolean Com_PlayerNameToFieldString( char *str, int length, const char *name ); +qboolean Com_FieldStringToPlayerName( char *name, int length, const char *rawname ); +int QDECL Com_strCompare( const void *a, const void *b ); + extern cvar_t *com_developer; extern cvar_t *com_dedicated; diff --git a/src/server/sv_ccmds.c b/src/server/sv_ccmds.c index 3ec3b8c7..1cc6cf3e 100644 --- a/src/server/sv_ccmds.c +++ b/src/server/sv_ccmds.c @@ -225,6 +225,71 @@ static void SV_MapRestart_f( void ) { /* ================== +SV_ConSayto_f +================== +*/ +static void SV_ConSayto_f(void) { + char *p; + char text[1024]; + client_t *cl; + char *rawname; + char name[MAX_NAME_LENGTH]; + char cleanName[MAX_NAME_LENGTH]; + client_t *saytocl; + int i; + + // make sure server is running + if ( !com_sv_running->integer ) { + Com_Printf( "Server is not running.\n" ); + return; + } + + if ( Cmd_Argc() < 3 ) { + Com_Printf ("Usage: sayto <player name> <text>\n"); + return; + } + + rawname = Cmd_Argv(1); + + //allowing special characters in the console + //with hex strings for player names + Com_FieldStringToPlayerName( name, MAX_NAME_LENGTH, rawname ); + + saytocl = NULL; + for ( i=0, cl=svs.clients ; i < sv_maxclients->integer ; i++,cl++ ) { + if ( !cl->state ) { + continue; + } + Q_strncpyz( cleanName, cl->name, sizeof(cleanName) ); + Q_CleanStr( cleanName ); + + if ( !Q_stricmp( cleanName, name ) ) { + saytocl = cl; + break; + } + } + if( !saytocl ) + { + Com_Printf ("No such player name: %s.\n", name); + return; + } + + strcpy (text, "console_sayto: "); + p = Cmd_ArgsFrom(2); + + if ( *p == '"' ) { + p++; + p[strlen(p)-1] = 0; + } + + strcat(text, p); + + SV_SendServerCommand(saytocl, "chat \"%s\"", text); +} + + +/* +================== SV_Heartbeat_f Also called by SV_DropClient, SV_DirectConnect, and SV_SpawnServer |